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  1. Z

    Do you kill PCs?

    I think that the level loss and sitting on your hands is a huge insentive to stay allive. I agree that RD etc. allows you to take off the gloves. In my game there are 10 PC's. It is impossible to make it chalenging without expecting player death. TPK's is the only Nono as I see it.
  2. Z

    clarification on sneak attack

    This was in another post BUT: I allow a thief who is in melee, one on one, and in a normal round where the opponent is not flat footed to sneek attack if: They can sucessfully tumble DC25 + BAB. If they fail they prevoke an attack of opportunity. Do most people think this is fair??
  3. Z

    Necromancer Spellbook..please he

    Thanks guys, Not in the hugest hurry....(I have a few weeks). Thought it would be nice to get a "real " book. Beyond the grave sounds good.
  4. Z

    Necromancer Spellbook..please he

    I have to get an Necromancer NPC together quickly and would like a spellbook that includes quite a number of spells not in the players. I want to have that "what is going on?" "what are we up against?" "Oh &%$&$$!! " effect. Does anyone have a spellbook for a higher level necromancer that...
  5. Z

    Dragon Disciple...WHY?

    First I have to say I looked at your 1/2 dragon and I will use in for NPC's in my game. How to ballance....:):):):) knows?? Is there any reason everyone sticks to 10 levels? Without loosing the basic principle of what you are doing I guess you could add bonus abilities at a similar rate...
  6. Z

    Magic Jar and personal spells

    Majic jar: If you have taken over a body can you proceed to cast personal spells on it and will they continue after you leave. Senario 1/ My NPC Necromancer Majic Jars other NPC's and casts poly self on them or fireshield or mirror image etc...etc... Senario 2/ My NPC majic jars a party...
  7. Z

    Dragon Disciple...WHY?

    alt.Dragon Disciple PrC I like the general concept (spells, AC, STAT etc) BUT There is no balance the various dragon types. I would give different pre requisites and so push some of the over the top dragons into EPIC (not that I play EPIC or plan to but some of these are obviously way way way...
  8. Z

    Level Loss BROKEN??

    Enervation etc. has a devistating effect on fighters as they loose everything. less of an effect on a wizards and much less of an effect on a spontanious caster (lots of spells/day at the high end). Also seems strange to loose -1 on all saves
  9. Z

    Level Loss BROKEN??

    Is ther a fix in place for the rule that says spellcasters only loose one spell form the highest level??? I higher level caster who looses a few levels ends up with a lot of excess power still on board. eg 12th level Sor drained down to say 2nd would still get acess to 3rd or possibly 4th...
  10. Z

    Spring Attack and Tumble

    what about the feat in referace to my previous post. If a char has the feat and move 1/2 their move before and half after an attack can they initiate a sneek as I described in previous post????
  11. Z

    Spring Attack and Tumble

    I posted the original thread. What I was questioning was the rather leathal outcome of an ambush I placed on a 13th level party A rather helpfull halfling (Bluff 15) was helping the party to travers a glacier/volcanic hell whole. I won't go into the senario....but lets just say it invold...
  12. Z

    Blade Barrier - Overpowered? I think so.

    my muck up initiative I think this spell is an example of how people complicate things for no reason . people play on and continue with initiative as normal. You deal with the saves on each char's action through to the caster action. Anyone in the barrier at that point takes auto damage at the...
  13. Z

    spring, tumble and sneak attack

    I want feedback on tumble. A while back there was a discussion on tumble useing BAB. I use this system. What I wan't to know is this: Can a rouge with spring attack, useing tumble to slip behind/over or under a PC say (DC=20+BAB) into a rear/flank position, sneak attack and then tumble away...
  14. Z

    Alternative to familiars?

    I like the idea. I have a party that just started at level 12. Both spellcasters have familiars but have no real bond with them. I am going to have them touch something/read a book etc to be exposed to somthing in a dragon hoard they are about to get It will make the first thing they touch...
  15. Z

    8 hours of uninterupted rest

    read it thanks! ..... but don't like it......maybe its house rule time. I don't like the ambiquity between rest/sleep/memorization. A char wakes in the middle of the night to find herself in the middle of a free for all. Casts heaps of spells. This is surely a lot worse than a simply spell...
  16. Z

    8 hours of uninterupted rest

    COME ON SOMEONE!!! I think this is important. Given a tough rulling on this point mages could go days witout meeting the criteria for 8 hours uninterupted rest
  17. Z

    8 hours of uninterupted rest

    How is this played by most. If a mage gets up to go to the toilet and casts light do we start 8 hours again. What about conditions where every 4-6 hours there are small raids made on a sleeping party? I can see that if a mage casts a lot of there remaining spells they should possibly need...
  18. Z

    AOO and reach

    Thanks. PS. Is this clarrified anywhere in the rules?
  19. Z

    AOO and reach

    I need to clarify AOO's If a char moves in on a monster with reach 10" then the monster gets an AOO as the chars moves in to close? If a monster had reach 15 would the monster (with combat reflexes) get two attacks?? What about a char moving around a monster within its reach can they get a...
  20. Z

    Prestige class: the Sacred Infiltrator

    I like it. What about spell progress in previous class and adding the spells you listed to the list?
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