maddman75 said:Shard, I have a feeling that web and blade barrier wouldn't work too well together.
I shudder to think though about the possibilities of my group's cleric dropping a blade barrier, then the sorceress following with a Wall of Force dome......
Dinkeldog said:
Except that unhallow has a casting time of 1 day. I suppose you could cast a persistent blade barrier.
Dinkeldog said:My favorite is blade barrier + acid fog + wall of force.
Victim said:
I'm just saying that the attacks aren't automatically going to down those kinds of foes, like say they would against a fighter without SR.
Enervation is hardly on the same level as harm. It's going to be a fairly slow kill. Also, there are plenty of countermeasures that can be taken as the negative levels are stacking up.
ZR said:I think this spell is an example of how people complicate things for no reason .
people play on and continue with initiative as normal. You deal with the saves on each char's action through to the caster action. Anyone in the barrier at that point takes auto damage at the start of there action from then on.
Why this way? Because it is an action and choice to leave the area. If someone says " I want to pick up the vorpal sword I dropped and they move to the edge of the barrier " I would say sure go ahead you can do that, then roll the damage.
Seriously this is how I se it:
The next char in the barrier gets asked what they will do.
answer is "move to edge of barrier like my ass is on fire".
If they make the save then they moved quick enogh to avoid the blade as it is manifesting in this first round. I they don't save then they still ran but got hit.
If they don't leave immidiatly then they take full damage no save.
What they can do then depends on what the move intailed. If they reamin in, they take full damage and then full damage again and again untill they leave.
This makes escaping the barrier a REAL EVENT THAT HAS TO BE ROLEPLAYED.
E.G other chars may be on the edge waiting with spears set vs charge $%^^%&% .....joke but possible
You may even get held back by someone with spell resistance!!
the possibilities go on and on and are fun.
Shard O'Glase said:
Your groups sorceress might not have it but blade barrier and slow fog is just nasty. Those in slow fog move at 1/10th thier movement,
Anubis said:
Like what? During an encounter, there aren't a whole lot of things someone can do about it. The only thing I know that can protect against it in a pinch is Negative Energy Protection, which isn't usually a top choice of spellcasters to memorize and certainly isn't available to everybody.
One concern I have is that enervation can kill so easily without a save. It is easy to kill anything with 12 levels/HD or less with this spell in a couple of actions, even faster with haste added in. A party with more than one sorcerer could devastate even the most powerful monsters with this one spell.
Personally, I advocate a Fortitude save to negate for Enervation, which keeps it balanced.