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  1. Sporemine

    Give me the idea, I build the monster

    Looks good mesh, I dunno if 10 skeletons is going to slow down combat or not, especially with resist 15 all. Theres a good chance that'll negate area damage and make killing them a slowed mess. Maybe 5 would be better and have another 5 released at death Kudos -Sporemine
  2. Sporemine

    Give me the idea, I build the monster

    Mutated cow Bessie Level 1 Solo Soldier Large Aberrant Beast XP 500 Initiative +3 Senses Perception +6 HP 116; Bloodied 58 AC 17; Fortitude 13, Reflex 13, Will 13 Saving Throws +5 Speed 6 Action Points 2 :bmelee: Kick (Standard; at-will) +8 Vs. AC, 1d10+3 Damage. :melee: Charge (Standard...
  3. Sporemine

    How to build a city

    Check out the 3.5 edition "stronghold builder's guide" it's hard to find but you can get it on ebay or download a pdf. It really helps Kudos -Sporemine
  4. Sporemine

    Give me the idea, I build the monster

    No problem Derulbaskul, any time. The EXP is also appreciated. Here's everything that has been requested and made thus far. Surprisingly, we missed a few. If I screw this list up somehow, point it out please. Finished Snakes: Constrictor snake Viper snake Snake swarm Spitting snake...
  5. Sporemine

    Give me the idea, I build the monster

    Shadowmancer Level 12 Elite Controller Medium Shadow Humanoid XP 1,400 Initiative +10 Senses Perception +15, Darkvision, Blindsense (see shadow control) Storm of Shadows aura 3; All creatures that use sight take a -2 to attack rolls. HP 246; Bloodied 123 AC 26; Fortitude 24, Reflex 24, Will...
  6. Sporemine

    Monsters and Action Points

    Giving more action points to monsters will slow combat and majorly increase their damage output. That causes a pretty obvious problem. It will slow the game less if you don't reduce health in the first place. Kudos -Sporemine
  7. Sporemine

    Give me the idea, I build the monster

    Okay, i'll try to get around to it sometime today. I might try to get the WoTC monster maker later (I currently use asmor.) Kudos -Sporemine
  8. Sporemine

    Give me the idea, I build the monster

    Do you want anything in the vein of shadow stealing necromancers? It can be done if you want one. Kudos -Sporemine
  9. Sporemine

    Give me the idea, I build the monster

    Bone Dragon Level 9 Solo Skirmisher Huge Natural Animate (Undead) XP 2,000 Initiative +9 Senses Perception +12, Darkvision Chilling Presence aura 3; All living creatures in the aura take a -2 penalty reflex defense. Chill of Death (Cold, Necrotic) aura 1; All creatures in the aura at the...
  10. Sporemine

    Give me the idea, I build the monster

    First off, I need to ask you, how well does the beta of the new monster maker work? Is it worth switching from the asmor monster maker? Secondly, this guy is totally overpowered. His damage output is variable (usually high); and all he has are encounter and daily powers (3 daily 2 encounter)...
  11. Sporemine

    Give me the idea, I build the monster

    I think it needs sneak... otherwise, it looks good.
  12. Sporemine

    Solo Monster Design Help

    Hit my thread and describe it in more detail. Me or mesh would be happy to make it for you. http://www.enworld.org/forum/4e-fan-creations-house-rules/259703-give-me-idea-i-build-monster.html Kudos -Sporemine
  13. Sporemine

    Second Skin - level 20 solo

    Cool monster mesh. How did the pcs end up? Alive? Partially alive? TPK? That would be good to know. Post it on my monster creation thread where there's more traffic. Kudos -Sporemine
  14. Sporemine

    [NSFW] Finishing Moves

    First, the feat, followed by the power. The power requires no attack roll. The target just dies. Boom Headshot (Epic) Prerequisites: Level 21 or higher, 20 dex Benefit: You can use BOOM HEADSHOT as an encounter power. BOOM HEADSHOT - Feat Power After finishing one enemy, you quick load, whip...
  15. Sporemine

    Give me the idea, I build the monster

    Im stumped on the aleax... Mesh, have you got any ideas? Kudos -Sporemine
  16. Sporemine

    Give me the idea, I build the monster

    Ta-Dah Sorry if it's not exactly what you wanted. I'm really bad at converting from older editions. Abat-dolor Level 12 Soldier Medium Immortal Humanoid XP 700 Initiative +12 Senses Perception +15, Darkvision HP 123; Bloodied 61 AC 28; Fortitude 24, Reflex 24, Will 24 Speed 6, fly 4 (hover)...
  17. Sporemine

    Give me the idea, I build the monster

    Soel, you forgot to hyperlink your text. I'll get to your monster when you fix the links and I can access the older stats and concepts. Avin, here it is Vina Wraith Level 6 Elite Skirmisher Medium Shadow Humanoid (Undead) XP 500 Initiative +8 Senses Perception +6, Darkvision HP 144; Bloodied...
  18. Sporemine

    Give me the idea, I build the monster

    The site is grinding to a halt due to the slow server. I need to know who is still looking at enworld and wants a monster. Post or re-post your monster ideas and they will be made by me or mesh. K U D O S -Sporemine
  19. Sporemine

    Skills: Dungeoneering to Architecture

    I think you just need to re-implement the craft skill in your game. That would probably help to give you the required abilities without eliminating dungeoneering. Kudos -Sporemine
  20. Sporemine

    Is this power too strong?

    I would eliminate the burst or dazing, then increase the recharge rate. If you want this, it would be better as an overpowered encounter power. Swing by my thread (Give me the idea, I build the monster) and post this thing. It seems like something that would be good there. Kudos -Sporemine
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