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    Called Creatures vs Prot. from Evil

    In the 3.5 rules, it's just summoned creatures. Called Creatures are fine. Note that the literal wording still allows a celestial badger from touching a character protected by protection from evil - but prevents a fiendish badger from touching a character protected by protection from good. So...
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    Polymorphing outsiders and undead

    But Enlarge can target the object. If Polymorph Other was meant to "affect objects" it would have a Will Save. There is a version of Polymorph that "affects objects". It has a Will Save. Edit: Seething Eyebane can destroy the creature's objects when it causes your eyes to explode for 1d6 acid...
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    Alternative Turning Mechanic

    Look at the assumptions though: A +3 Charisma bonus rising linearly by +1 per three levels. Meaning that the DC is rising by +5 per six levels - almost perfectly linearly with level. But Charisma doesn't rise like that! Especially not for a Cleric. Their primary attribute is and always will be...
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    Polymorphing outsiders and undead

    And Polymorph Other merely adjusts or removes equipment of the target creature to account for the new shape - in much the same way as haste adjusts the equipment of the target creature to account for the new speed. Polymorph Other cannot target objects in the same way as Finger of Death cannot...
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    Prickly moral situation for a Paladin - did I judge it correctly?

    The paladin did absolutely nothing wrong. Evil is Evil, no matter what it looks like. Do we have to let Mariliths go just because they can look like innocents? Of course not! If Evil has the ability to look like innocent little children it is doubly important that it be destroyed. Good and...
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    Polymorphing outsiders and undead

    There are now two questions: Q1> Does the text that Polymorph cannot turn a creature into an Undead unless it already is one override the immunity of creatures with no constitution score to spells that have a Fortitude Save that cannot be targetted against objects? A1: Of course not. No more...
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    Alternative Turning Mechanic

    If people are seriously suggesting math this bad, I don't think I want to be involved in this project anymore. Such a system is less game balanced even than the original Turning Table in the PHB - so it offers no advantage at all. I won't condone such a travesty - or appear to condone it by...
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    Alternative Turning Mechanic

    Um... no. Summoned or Called creatures don't cast spells that cost them XP. But Efreets do not pay XP for granting Wishes as it is a spell-like ability. -Frank
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    Ring of Counterspells vs multple target spells?

    The spell is countered, not the effect. The entire spell is gone if even one of the targets has a ring of counterspells for that spell. -Frank
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    Simple Question on Huge Daggers and Tiny Longswords

    In that case, all barkeeps should design their mugs as weaponry. Since they diminutive objects, humans would be unable to use them as weapons and the crockery would be safe in any tavern brawl. -Frank
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    D&D 3E/3.5 3.5 Charge revisited

    But potions, which are also mentioned in the spell, don't have such a rule - they just have their dimensions doubled - so your carrying capacity is slightly more than doubled and everything except your armor and weapons weigh 8 times as much. If you are carrying the spools of rope, torches, and...
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    Simple Question on Huge Daggers and Tiny Longswords

    Because the rules say they can't. The rules that you are apologizing for. The rules that don't make any sense. A one pound jagged piece of metal is small enough to be used as a light weapon by a halfling. It's also small enough to be used as a light weapon by a human. But the rules say that if...
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    Trying to make dual-wielding a bit better

    Personally, I'm currently running a game which uses the first idea - one in which Two Weapon Fighting is coming in at -2 to-hit and doubles people's damage bonuses on a full attack (by giving them an attack for each iterative attack with each weapon with one feat). The key here is that the...
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    D&D 3E/3.5 3.5 Charge revisited

    Yeah, but people who are enlarged with enlarge person can't run or charge anyway, so the point is moot. -Frank
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    Simple Question on Huge Daggers and Tiny Longswords

    You could just make the sized-up battleaxe before. There's no change in how easy it is. Unless people use mis-sized weapons, in which case penalties start showing up that weren't there before and often don't make intuitive sense. Then it's less easy. Since they introduced four different...
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    D&D 3E/3.5 3.5 Charge revisited

    Note that this has also left the Trample feat as a pathetic shell of a feat with no real purpose at all. That errata was and is completely puzzling. Wizards can protect themselves indefinately by simply opening up a basket of squirrels in the middle of battle - enemies cannot charge through the...
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    Simple Question on Huge Daggers and Tiny Longswords

    I never said a damn thing about Greatswords - I was talking about spears. The ideal ratio of balance to weight to length is entirely based upon length. The concept that you could somehow make a spear of equal length and weight "for" a larger or smaller creature and have it be somehow...
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    Trying to make dual-wielding a bit better

    There's a couple of workable answers: 1> Two Weapon Fighting is a feat to increase damage in a Full-Attack Action. In this model you are spending a feat to apply your static damage bonuses twice. From a proportionality standpoint, the single TWF feat should give you an extra attack with every...
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    Need help with Dragon Tactics

    The Save DC is based on the Dragon's Hit Dice and Charisma - both of which are very high. -Frank
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    Simple Question on Huge Daggers and Tiny Longswords

    Not exactly. In 3e a "Medium Weapon" was a "Small Object". It could be used one handed by any medium creature, two-handed by any small creature, a light weapon by any large or larger creature, and could not be used by a tiny or smaller creature. In 3.5 a "Medium One Handed" weapon is still a...
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