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  1. jim pinto

    World's Largest Dungeon in actual play [Spoilers!]

    anything you want there, big guy :) but, yes this should have been a minor ring of endure elements (cold) which the PCs won't realize doesn't pay off until Region O however, you could have it do a number of different things, because the ring is not working "perfectly".... as i a DM, i like to...
  2. jim pinto

    World's Largest Dungeon in actual play [Spoilers!]

    very impressive. better than we could have written, i'd say. good DMing, sir. bugbear shadows in region b, huh? check out Room C93 (read the whole thing carefully) and see if that doesn't help you build a better story for the shadows and where they might be headed. :)
  3. jim pinto

    World's Largest Dungeon in actual play [Spoilers!]

    But not G? I highly recommend ignoring D and L for your campaign, although J and K may have some juicy tidbits. Very cool. Where were you when I was editing this thing?
  4. jim pinto

    World's Largest Dungeon in actual play [Spoilers!]

    have you read room N223....? since its a potential finale to the dungeon, some DMs have complained that there isn't any evidence to "forewarn" about this room i highly recommend that you build in some plot hooks to hint to this room's use. i was really just trying to write a fun alternative...
  5. jim pinto

    World's Largest Dungeon in actual play [Spoilers!]

    i would also add, that its important the PCs adhere to the charter the garrison should call in a favor, perhaps, when the PCs reach region G or call them back from region I or M... for an important event. perhaps when the PCs reach 11th level, the garrison can ask them to stop the horror of...
  6. jim pinto

    World's Largest Dungeon in actual play [Spoilers!]

    Put me in coach Hey gang I'm back in the office after a short holiday break. What's everyone so gloomy about? Get your dice and go out there and game!!!
  7. jim pinto

    World's Largest Dungeon in actual play [Spoilers!]

    posting the maps guys if you intend to post the maps on your websites, its a good idea to get permission from me e-mail me so i can give you the legal text that needs to go on your site thanks
  8. jim pinto

    World's Largest Dungeon in actual play [Spoilers!]

    please e-mail me (aegartguy@alderac.com), so i can get you the correct boilerplate for your site fair?
  9. jim pinto

    World's Largest Dungeon in actual play [Spoilers!]

    this question seems to answer itself. the walls are fleshy in places. the southern halls should be 0% chance to pass wall through the central halls should be 50% chance to pass wall through the northern halls should be 90% chance to pass wall through :)
  10. jim pinto

    World's Largest Dungeon in actual play [Spoilers!]

    oh man. that's easily one of my favorite encounters in the book and definately the best in the region. its nice to see it worked the way we'd hoped. :) well, 8 PCs is twice the recommended daily allowance that's the best news i could ever hear thanks
  11. jim pinto

    World's Largest Dungeon in actual play [Spoilers!]

    yes, there are places to use them, but it will be limited to balance it, i recommend ignoring the XP cost and trippling the gp cost (these are sterile environments, so there's some loss of raw materials). it requires some bending of logic, but not enough that you'd notice
  12. jim pinto

    World's Largest Dungeon in actual play [Spoilers!]

    cleric. because you don't have one. :)
  13. jim pinto

    World's Largest Dungeon in actual play [Spoilers!]

    i love rumors that start with my mom's gardner's neighbor knows a guy who... fyi... i wrote the advertisement i commissioned the art i placed the text on the page i may have been involved at some level, but i'm not sure... it'll be a generic city, usable by all levels of gamers. and...
  14. jim pinto

    World's Largest Dungeon in actual play [Spoilers!]

    boring!?!? one of the obstacles of the book, is making the dungeon interesting, yet only drawing from the Monster Manual, something everyone had read and re-read. DMs that need to spice up their games for jaded PCs, should consider drawing monsters from other sources. so long as the region A...
  15. jim pinto

    World's Largest Dungeon in actual play [Spoilers!]

    one of the things you could do, is take room c93 and wedge it somewhere in Region I. there's also a giant book in room I42 that might be useful. due to the nature of region I, there isn't a lot of magic-using opponents, but you can certainly take some driders from region M and have them visit...
  16. jim pinto

    World's Largest Dungeon in actual play [Spoilers!]

    and for those of you who think direct links are useful http://www.gamingreport.com/modules.php?op=modload&name=Reviews&file=index&req=showcontent&id=1339 :p thanks davemage
  17. jim pinto

    World's Largest Dungeon in actual play [Spoilers!]

    greatest review ever
  18. jim pinto

    World's Largest Dungeon in actual play [Spoilers!]

    greatest review ever
  19. jim pinto

    World's Largest Dungeon in actual play [Spoilers!]

    the arrows are a sharp downward grade and Region G is pretty dang important to the overall story of the dungeon.... should it be hospitable? :)
  20. jim pinto

    World's Largest Dungeon in actual play [Spoilers!]

    arholly set up a website to hold these kinds of files someone was working on one, but i don't have the link in front of me anyone with a better memory... thoughts?
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