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  1. random user

    idea for a campaign; need help fleshing out

    And to reiterate my original post, I don't see what makes it so impossible for you to have hooks for all 4. How time-strapped are you? If you can't afford to spend an hour per week planning your campaign, I think you'll need to scale back your campaign. No matter what your players focus on...
  2. random user

    idea for a campaign; need help fleshing out

    I guess I develop my campaign much differently than the way listed here. If this were my world, I would simply create some NPCs, give them some background and personality, and then give them some motivation. As a simple example (ie this is kinda 2 demensional, but does take into account some...
  3. random user

    How much background do your magic Items have

    Well, I think it depends on what kind of campaign you're running. For myself, I often find connections in unlikely places. As recent example, my players recently competed in a trivia contest. One of the questions was, "Who is regarded as the mightiest human two weapon specialist in recent...
  4. random user

    Does your campaign have magic shops?

    Sorry, I realized that I didn't explain that well enough right after I posted, and did an edit. Basically, I think that some amount of desire is good; it's what motivates the characters. So if my player hears about an special weapon in some crypt and wants to explore it, or something similar...
  5. random user

    Does your campaign have magic shops?

    No one has given me a convincing enough case I can present to my players yet. As I've said elsewhere in the thread, I actually do dislike having magical shops -- not because it loses the charm of D&D, but because then my players focus on *what they want* and not *what they have*. To me, that's...
  6. random user

    How much background do your magic Items have

    Major items have histories, especially ones that exist which can't be normally crafted. Minor ones generally don't. I assume they were just crafted by some retired adventurer.
  7. random user

    Does your campaign have magic shops?

    Ah, maybe there is a disparity what what people think of when they say "magic shop." When I talk about a magic shop, I envision a person whose profession or expertise is the transactions of magical items. The inventory of this person may be quite limited; however, he's the niche person who...
  8. random user

    How to sailing ships back up?

    Lots and lots of hamsters. Substitute gnomes if you don't have enough hamsters. Failing that a mage that can control winds. Failing that, launches.
  9. random user

    Does your campaign have magic shops?

    So no one has come up with a world where magic isn't super scarce but magic shops don't exist and those two things co-exist? Do you just accept that it doesn't make sense and hand wave it away, or have you found a set of civilizations which has successfully made it make sense? Or do all the...
  10. random user

    Does your campaign have magic shops?

    For those who don't want to have magic shops at all, are they low magic worlds? Or have you managed to find a reasonable explanation for why they don't exist? I ask that honestly. I would love to play in a medium to high magic world that didn't have a magic shop... there are a lot of negatives...
  11. random user

    Topics to consider when starting a new campaign

    How is the group going to get along? How do they meet? What motivations will they have to stay together?
  12. random user

    Does your campaign have magic shops?

    IMC, items 10kgp and under are sometimes available at a magic shop. If they are not, they usually can be ordered and delivered in 0 to 6 months, depending on the item. There is an international chain, "Graee's Magics", which goes good business in buying magic items off of adventurers. They...
  13. random user

    How would one go about making a... 'Chosen' character?

    I'm not sure if it's the type of campaign you want to play, but what is commonly assumed to be true and what is the actual truth can be different. Prophecy or people may expect one person to be the Chosen One, but in reality he is supported by the rest of his party and wouldn't be able to win...
  14. random user

    New magic item: scribe's quill, thoughts?

    Thanks for the comments so far. I'm a little concerned about the whole "printing money" (in effect) while adventuring. After thinking about it, I've thought of a couple ideas. First, I'm thinking about requiring special ink which is more expensive than normal ink. This would decrease the...
  15. random user

    New magic item: scribe's quill, thoughts?

    One of my players would like to make a custom magic item, a scribe's quill, as described here: Scribe's Quill: This ordinary, if well-made, writing quill looks to be nothing more than the sort of object found on the desks of clerks and scribes everywhere. If detected for, however, a faint aura...
  16. random user

    Using time travel as an in-game tool

    Well I think karma idea has some merit; I would add to it compounding interest. After the event is fulfilled, the extra "time-debt" accrued from the compounded interest will gradually dissipate. If I understand your concept of it correctly, this would solve a couple problems: 1. It gives...
  17. random user

    My player is interested in fabricating a ship

    I have a player who is interested in creating a ship. Now fabricate says that you have to make a successful craft check to make anything complex (which I assume a ship falls into). What would be the DC check for a ship? Or would you break it into components (hull, sails, rudder, etc) and...
  18. random user

    (ranting) request for group help

    Would it be possible to have an in-game reason for the character to not want to free slaves? I'll admit to not knowing this material well, so it may be like trying to play a Paladin who doesn't follow a code of conduct, in which case, this won't be of any help. Maybe she had done it for a...
  19. random user

    Readied attack vs quickened spell

    Let's say an archer says, "I ready an attack to fire as soon as the wizard casts a spell." The wizard then on his turn casts a quickened spell, which is a free action. What happens? I can see maybe a couple things, and I don't know which, if any, is right (which is why I'm asking). The...
  20. random user

    Need help with buffs for teleport blitz

    I have the time that they pop in set already, but who exactly is going to be there is going to depend in some part as to what the PCs do. They will (greater) scry just prior to teleporting in to minimize the amount of preparation the enemy can do (since the enemy will have detect scry sensors...
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