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  1. Bretbo

    d20 Superheroes...suggestions for setting sourcebook?

    What I'm hoping is that WotC will cover the usual comic book settings in d20 Superheroes (at least discuss them, if not provide details) and do something "different" for a setting book.
  2. Bretbo

    d20 Superheroes...suggestions for setting sourcebook?

    With the upcoming, summer release of d20 Superheroes, presumably there will be several default settings within it's pages (or at the very least info on how to run various settings). What kind of seperate WotC-produced setting sourcebook would you like to see, if it was possible?
  3. Bretbo

    d20 Modern supplements from WotC: wish list / predictions

    d20 Iron Chef...BAM! :p
  4. Bretbo

    [Mutants & Masterminds]2.5 million minions can't be wrong

    Just becasue you can do a thing doesn't mean you should do a thing!
  5. Bretbo

    d20 Modern supplements from WotC: wish list / predictions

    This seems like a no-brainer. I mean they've pretty much covered Dark-Matter.
  6. Bretbo

    d20 Super Heroes --- coming in July '06 from WOTC

    I'm curious to see how the D20 Superheroes will handle rules for "powers of the cuff." Comic books frequently have a hero use his powers in a new and interesting way for a one-shot need. Basically, can d20 Modern be flexible enough to handle the "free-flow" action and adventure of the comic...
  7. Bretbo

    d20 Super Heroes --- coming in July '06 from WOTC

    I've got money for all parties; so I guess my contribution would be a wash.
  8. Bretbo

    d20 Super Heroes --- coming in July '06 from WOTC

    I couldn't be a bigger MnM fan if I tried; but WoTC doing d20 Superheroes...heck yeah I'll look into it!
  9. Bretbo

    TerpCon Fall 2005 (MD/DC/NOVA Gameday)

    One week and counting!
  10. Bretbo

    Is Mutants and Masterminds really as versatile as I've heard?

    I don't have my book in front of me, but they may be doing the Attack/Defense Tradeoff Rule. I really need to stop reply to these unless I have my books in front of me... :]
  11. Bretbo

    Is Mutants and Masterminds really as versatile as I've heard?

    Probably one of the most interesting rule changes was a feat (can't remember name right now) that allowed you to use a gun that had higher ranks than your Power Level. The idea was that a street thug, who may be PL2 or PL3, could use a automatic rifle (which most were rank 5).
  12. Bretbo

    Black Industries to Publish DC Comics RPG?

    I GMed MEGS for several years and it really wasn't that difficult to play. There were a few issues with minor elements that we had to house rule, but it played in a fashion suitable to a comic book genre. Until MnM came out, it was my favorite superhero game.
  13. Bretbo

    Black Industries to Publish DC Comics RPG?

    Nicole at Green Ronin posted the following on the MnM Boards with regards to GR's involvement: I'm happy!
  14. Bretbo

    *

    Bump-itude...
  15. Bretbo

    *

    Do we think signs at local game stores and maybe comic book stores might be a good idea? If yes, could someone make one for us to use or at least someone post here the wording so we can copy/paste and make signs ourselves? May help. Yeah, I really want to run something, but haven't GMed in...
  16. Bretbo

    *

    Heck yeah! My FLGS had several copies yesterday, so it is definetly out.
  17. Bretbo

    Mutants and Masterminds heroes vs. D&D monsters -- is it possible?

    If you can wait until 2ed comes out, there are a bunch of monsters in there.
  18. Bretbo

    Devil's Workshop & M&M Superlink

    The Fires of War: The Algernon Files Volume 2 is a print product (and sequel to The Algernon Files) from Blackwyrm Games. Check it out: http://www.blackwyrm.com/Products.htm
  19. Bretbo

    *

    Sweet, Savage Worlds! Marking my calendar for the 19th. Oh, and Maryland is the best; I mean our state sport is Jousting for pete's sake...that just makes it cool! :p
  20. Bretbo

    TSR Example from the worst TSR adventure module(s) ever published

    Well, I guess your in debt to the river. Every time you gain gold, you must return to the river and pay off your debt. Seems only fair. :p
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