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  1. Grogg of the North

    How do you handle evil?

    When you're evil... The Paladin is the tough nut to crack. So are good clerics depending on setting, system, etc. And D&D is basically a game about heroes. I think a lot of the issues regarding evil can be resolved if you're up front with the other players. Hey, I want to play an evil...
  2. Grogg of the North

    How do you handle evil?

    I'm okay with players playing any alignment. In fact, in my experience, people that are playing Lawful Evil tend to mesh well with the party. Now, in the last few games I've run, I've asked players to play young go-getters that want to see their home/world change for the better. So while that...
  3. Grogg of the North

    sell me on a different system

    Setting is entirely up to the GM. Just because you're playing 5E doesn't mean you're stuck in Forgotten Realms. There are other published settings and you can always make your own. Just like if you play a supers game, you don't have to be in Marvel or DC. I prefer Pathfinder 1E. I feel like it...
  4. Grogg of the North

    Silly Character Drawbacks

    With many RPG systems encouraging you to have a flaw/drawback for your character, I was wondering what the silliest drawback you've ever given a character was. I'm thinking things like "Terrified of bees" or "Severe nut allergy". Did your GM incorporate them into the game? What happened?
  5. Grogg of the North

    Would you play in a campaign with racial/class limits of it fits the story?

    As long as the GM is upfront about it before the game actually starts. A nice little email that says something like "Hey, I have an idea for a campaign. But there are no elves or druids for story reasons. Your characters will hopefully learn why as we play together". That gives you some time...
  6. Grogg of the North

    Pathfinder 1E GM advice: XP rewards when combat is not the actual solution?

    I think the other thing to keep in mind is to be flexible. I played in a game once where the GM planned that only way to defeat the undead infesting an abandoned house was to kill the big bad undead controlling them. Otherwise, they'd just reform and keep attacking us after a few rounds. But, as...
  7. Grogg of the North

    Pathfinder 1E GM advice: XP rewards when combat is not the actual solution?

    Don't know if I'm too late to answer but I'd wouldn't worry too much about the "how". The encounter is worth X xp. Does the party break the curse? They get X XP. Do they grind the undead creature into paste? They get X XP. Do the players talk to the monsters, convince them that undeath isn't so...
  8. Grogg of the North

    Pathfinder 1E What a black dragon wants

    I'm running a We Be Goblins! campaign for my group. One of my players is playing a sorcerer with the draconic bloodline. She claims to be descended from "the mighty dragon Blargggh". All of my players have picked up this idea and ran with it. Now at the end of We Be 5uper Goblins, the party...
  9. Grogg of the North

    Pathfinder 1E How evil is trading a soul?

    Out of curiosity, how do they know the souls inside are evil? This is something that the powers of both sides of the Good/Evil spectrum will probably notice. The good deities asking the PCs to fix their misdeed. The evil powers probably asking them to help with other transactions. In fact, my...
  10. Grogg of the North

    Easter Eggs

    I ran a game where the owner of the magic shop (essentially a second hand store) would share a story of how she acquired a certain item and who it came from. I used it as a chance to reference everyone's past characters. It got a lot of smiles and one player was really happy when I referenced...
  11. Grogg of the North

    Pathfinder 1E Tailing Someone

    My party is going to be following someone soon. Their goal is to follow the mark to wherever he is going and see what he's up to. How do I make this interesting? I don't want it to be "Ok, roll stealth. ... Alright, he doesn't notice you". The dice do seem to hate me so I try not to put...
  12. Grogg of the North

    Pathfinder 1E Halfling Wedding Gifts

    You've been invited to a halfling wedding and are expected to bring a gift. What do you bring? The loving couple also happen to be a couple of leg breakers for the local organized crime family. And the whole family is involved. (Yes, I am trying to fish for ideas to add to my party's loot. ;) )
  13. Grogg of the North

    Pathfinder 1E We Be Goblins as a Campaign (mini spoilers?)

    My current GM needs a break to recharge his batteries and I'm going to be running the table. I'd like to run the We Be Goblins Modules (4,1,2,3,5) as a mini campaign. I'm just wondering if anyone here has done this. Advice, pit falls, etc. Also, depending on how this goes, I may continue the...
  14. Grogg of the North

    Pathfinder 1E When you forget to coordinate party composition.

    I've GM'd for parties, and been in groups, were there was no coordination and the group was lacking some role. As GM, I adjusted loot to help compensate. No healer? More potions in the loot pile. No rogue? Pull back on traps and locked doors. As a player and GM I firmly believe that this is...
  15. Grogg of the North

    D&D 5E (2014) Do You Tinker with Adventures to Make Them "Winnable"?

    Something like this can easily be handled in Session 0. "Hey everyone, this campaign is going to deal heavily with evil outsiders. You may want to plan accordingly." I did something very similar when I ran Shackled City and I don't feel that it ruined anything for my group's enjoyment.
  16. Grogg of the North

    Pathfinder 1E How to Survive Dominate

    A barbarian may be fairly resistant as opposed to a fighter or rogue. Remember they get the bonus to will while raging and eventually get indomitable will as a class feature and possibly clear mind as a rage power. Protection from Evil will suppress Dominate while its active. That may give you...
  17. Grogg of the North

    D&D 5E (2014) Do You Tinker with Adventures to Make Them "Winnable"?

    Absolutely you can and should tinker. Changing the written modules to be more relevant to your players is something simple and easy that can help draw your players in to the story you're all telling together. I cannot think of any unwinnable encounters I've changed off the top of my head. I...
  18. Grogg of the North

    D&D General Do players REALLY care about the game world?

    I find myself caring about the world as both GM and Player. But as a player, you've got to help me care about the world. I find being in one place helps me care more. I've lived in this town for years and I've been doing my best to make it a better place for everyone. If the town reflects my...
  19. Grogg of the North

    D&D General Did you get your start playing D&D, and what do you play now?

    Started with 3.5. Currently play 5E and run Pathfinder.
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