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    Dazzed until grabbed?

    Ok, another question. Man I've got problematic players:) I'm grabbed by Gelatinous Cube. I'm dazed until I escape. It's my turn. I escaped. Can I make other actions normaly allowed in my turn? Or just my turn end. Ewentualy I take Action Point (I'm still dazed at this action?).
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    Does a power that reduca damage, also negate conditions?

    Hi, I wonder, if enemy hit me with power that couse a 20dmg and make me dazed (save end) and I use Shielding Shadows or another power that reduces damage, reducing it to 0 (zero), the condition is still appied? Will I still be dazed?
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    Vision and distance you can see

    Hi there. I have problem. I will start online game soon and I don't know how to set vision. Normal in squares in bright day and Darkvision in squares. Program support fog-of-war. EDIT: What are the rules of 4E abut that?
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    Solving the minion problem: Waves!

    Just wait when they will have autodamege powers or even worst they get acces to tempest whetsone:)
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    Looking for clarification on SLOWED condition

    Hmm. It depends how you look at this entry. You just refer to one speed. But when you read further you see that you add your speeds together and then move. Your speed don't become 4 when you double move while slowed. It's 2+2, but it's one speed when it comes to difficult terrains or standing in...
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    Looking for clarification on SLOWED condition

    Yeah. I agree. There's no entry your speed can't be more than 2. It's just stupid. You can shift then make move action - 3 squaeres. Move - 2 and charge - 2 and attack! So staying over thist than when you use double move your speed is reduced to 2 is wrong. Here's offical Q&A: Q: Can a creature...
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    Looking for clarification on SLOWED condition

    Ok so if double move is so troublesome just pass. Use move action to move 2 squares and then charge! Wow! Even better! Hyb your conclusion is too far. Quotet text just says that you add two of your move action speeds (for difficult terrain and so) and becouse of that you can move more squares.
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    A few rules questions

    So what if I'm adjacent to an enemy and then shift to another square adjacent to that enemy? I still provoke OA? And second one. In forced movement it states: No Opportunity Attacks: Forced movement does not provoke opportunity attacks or other opportunity actions. In teleportation: No...
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    Looking for clarification on SLOWED condition

    Hyp you are wrong. Slow states - you speed is 2 and this is for a single move action. Elf speed is 7, dwarf speed is 5, slowed creature is 2.
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    How organize Dungeon Tiles?

    Hi, I've got a problem. I have a DT form 2 to 7. That makes 6 diffrent DT. How to organize them? Putting all together seems like it will be too difficult to find desired piece. For now on I've just split the DT4: Ruins of Wild and DT6: Dire Tombs and the rest is all together in one box. Have you...
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    Help with rules how to conquer other civilisations...

    They are agressive tribe. Killa or be killed is they motto. They want to be a part o war and take over enthire island. So it's William Wallace thing. This map. Heh. Scaned. Copy to paint and make all needed changes. Takes ma about half an hour to make it.
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    How should I pronounce Tiefling?

    Is this pronounced Teefling like in Thief or Tahyfling like in Tie?
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    Help me reduce the No. of rounds/encounter

    I put 17lvl Solo in my last session. The fight was so long. Almost 2h. In party all only 3PCs. I figured that dropping HPs to 3/5 maximum will do the trick. And another thing is that you should put minons and normal level range fights offten. They are quick and smooth in play. Only hard ones can...
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    When you have a power contingent on an enemy moving...

    I think this is simpler than we think. Forced Movement doesn't provoke Atack of Oportunity (like Shift and Teleportation) ergo. when power says "if enemy move closer to you, you get Opportunity Attack" they won't get it with this kinds of movement. But if power says if enemy moves closer to you...
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    Does charge provoke OA from target of charge?

    Like in question. I mean. I have polearm gamble. Enemy charges at me. I got OA? What with threating reach and so... I know it's simple, almost basic question, but I need to be sure.
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    Encounters in wilderness

    Like it's said in the DMG just make some extra battles. Bandits, wild animals what works for you. If on session you need a battle to make things warm up just make this pre-made battle and the problem is solved. I make 2-3 extra battles on each sessions. When I see my players want to fight i just...
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    When you have a power contingent on an enemy moving...

    I think that entry in Forced Movement section clears all the problems we have here. Not a Move: Forced movement doesn’t count against a target’s ability to move on its turn. A target’s speed is irrelevant to the distance you move it. I know that's not exacly and clear. On another hand. This...
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    Help with rules how to conquer other civilisations...

    Hi, I'm DM in campaign where my players are pseudo aztec warriors. Brutal and viciosu. They plan is to conquear enthire island and other civilisations. Here's the map I made: How make this? I could make battles and so but it seems little boring in long terms. SC is too simple I think. Mayb...
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    When you have a power contingent on an enemy moving...

    It depends. But forced movement shouldn't be likt this combo. It doesn't proveko OA. Even polearm gamble don't goes in with forced movement.
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    Am I reading something wrong or is Tempest fighter just better?

    On the table on page 10 in AV there is cleary said that first end is a primary weapon and second is off-hand. Both ends don't have off-hand properity.
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