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    D&D 5E (2024) 5e vs Oe Cleric...

    I respect that. I don't know that I think the spells are what give cleric oomph or interesting play. I know it's not an example everyone will like, but as risk of diverging the comments, I look at Critical Role. 400+ hours of campaign 2, with a cleric from the beginning and later adding a...
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    WotC WotC invites Bob the World Builder and other creators to an in person Summit.

    Reminds me of Girl Least Likely To: "She lives for the written word/ and people come second, or possibly third..." :)
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    WotC WotC invites Bob the World Builder and other creators to an in person Summit.

    Given that the last time I ate at the Pondo-pit was late 90s and they did AYCE steak and chicken with the buffet... yes please.
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    WotC WotC invites Bob the World Builder and other creators to an in person Summit.

    A truer statement of the American doctor office, I've not seen recently.
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    WotC WotC invites Bob the World Builder and other creators to an in person Summit.

    I get the feeling, or at least hope, that this isn't as much bribe/manipulation in the traditional sense as much as... if these content creators have X million constant followers per stream, that is way more effective than research groups for having a finger on the pulse of what's going on. As...
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    Of Mooks, Plot Armor, and ttRPGs

    This is interesting because, to me, it brought up the possibility/probability that there are games out there where your wealth isn't something owned, but something along the lines of political/social clout. Something where your ability to bounce back from defeats is based on you owing/being...
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    Of Mooks, Plot Armor, and ttRPGs

    I love this. Scorpions especially in L5R are almost set up to be caught in impossible loyalty situations. A long time ago, I was in a pre-Clan War L5R campaign as a Scorpion. We were on a quest to craft a weapon and one of the steps knocked us into sleep for years. We woke up, post-Coup, and...
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    Of Mooks, Plot Armor, and ttRPGs

    First-edition 7th Sea was the same way. As John Wick said, dying isn't the worst that can happen - being utterly and completely caught is with no way to escape. 7th Sea followed the rule that people basically fall down, unless someone takes a specific action to kill someone who is down. Or if...
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    D&D General Just Eat the Dang Fruit

    I would like to subscribe to your newsletter, please. Again, with metagaming, there's 'good' and 'bad' in my opinion and this story shows both kinds. 'Good' metagaming: eating the fruit because it's an established trait and because in-world, your character would take the fruit due to the...
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    Of Mooks, Plot Armor, and ttRPGs

    We had a situation tonight in our Traveller game that fit this topic. I'm a big fan of something designer John Wick said: players want the Die Hard/John McClain experience. There's a thrill that comes from being absolutely run through the wringer and walking away with minimal health knowing a...
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    D&D General Just Eat the Dang Fruit

    I agree with this. Consider the stereotype of American Thanksgiving - eating enough turkey and assorted goods that you essentially just get food-coma for hours. It's expected. And as you said - drugs and poison are rarely instant in the real world. With the culture having the expectation of...
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    What We Lose When We Eliminate Controversial Content

    I find this interesting because it makes me curious about if they have corporeal undead in the setting, and if so if they have exposed bones. I remember how many ever years back World of Warcraft redid the design on skeletal undead and the Forsaken due to Chinese cultural thoughts on physical...
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    What We Lose When We Eliminate Controversial Content

    Thank you. People forget that: 1) the First Amendment only applies to government placing restrictions on speech - a publisher can choose what to publish or not; and 2) companies will do whatever they think will maximize the profits for the least amount of 'greasing'
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    What We Lose When We Eliminate Controversial Content

    Well, there's also the interesting history of the color orange to consider edit: Not being sarcastic. The history of the word 'orange' involves the fact there was not a word used for orange until oranges were discovered and brought to Europe, I guess?
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    What We Lose When We Eliminate Controversial Content

    I don't know about you but major gaming companies do not run my table. I recommend looking at the beginning of gaming - anything was fair game to put into a game and was statted and made by the people at the table. That's why there was an Alice in Wonderland module in the late 70s. That's...
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    What We Lose When We Eliminate Controversial Content

    You can't discount a level of what they call Oppositional Defiance Syndrome in some of these discussions. By that, I mean people on both sides reacting to any level of push back on what they feel, and the Internet amplifies that with what Penny Arcade made a strip about of the Jon Gabriel...
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    What We Lose When We Eliminate Controversial Content

    I think the 'unrealized potential' part is key here. People talk about GoT and its issues, and like you said - the show, and others like it, are completed. These subjects can be addressed if you let people know - hey, grown up things ahead, and here's a keyword list of the triggers in it...
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    What We Lose When We Eliminate Controversial Content

    A good reason that not every societal evil needs to be published in a roleplaying game. Once upon a time, people made campaigns out of whole cloth with just what they wanted to loot from Lankhmar or Conan or Grey Mouser, Vance or Anderson.
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    D&D 5E (2014) Dark Sun, problematic content, and 5E…

    This, I think. Why stay beholden to a long ago property with issues they (WotC) and others feel are complicated and without a 'win' option, when they can(should?) just release new settings with new mechanics and new ideas like when they had the original contest to create Eberron? To quote...
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    D&D 5E (2024) Less (and different) spellcasting?

    On a side tangent - one optional idea I like that I heard the game designer John Wick suggest for failing rolls during combat is (and I don't think this applied to misses on attacks, just failed lockpicking etc, or in this case failed castings), basically you still have the option for another...
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