Search results

  1. Charles Dunwoody

    Black Mask of the Shadow Serpent: An Interview with Fenris-77 (Adam Laforet)

    Black Mask of the Shadow Serpent is a Shadowdark RPG adventure by Fenris-77 who goes by Adam Laforet in meatspace. Adam sent a PDF of his adventure to me for possible review. One delightful read later and I asked for a more in depth interview instead and here we are. Adam wrote the adventure...
  2. Charles Dunwoody

    RPG Print News – Melsonian Arts Council, Goodman Games, and More

    Grimtooth's Traps is back for DCC RPG along with an adventure that features some of the traps, and the RPG also gets a third party adventure. PC criminals pull off heists in a new RPG from the makers of Troika!, and there is an adventure centered around beach crawling (sunscreen and swimming)...
  3. Charles Dunwoody

    RPG Print News – Free League, Arc Dream Publishing, Chaosium, and More

    You are welcome! If a game store is out, you can also order both directly from Renegade: Herbalist's Primer Geologist's Primer
  4. Charles Dunwoody

    D6 RPG Things I’m Thankful For

    This year I have quite a bit to be thankful for, but I’m going to stick to a big die six list. Dice Dungeon Dragons - Free photo on Pixabay Meeting every other week for four hours going on years now. A big challenge to running an RPG campaign is even getting a time set. My game group has...
  5. Charles Dunwoody

    RPG Print News – Free League, Arc Dream Publishing, Chaosium, and More

    Dragonbane gets an epic three part adventure with a map of new lands. Delta Green gets an adventure and Basic Roleplaying gets a GM screen and booklet. Illustrated guides for gemology and herbology for any system are out. In a long line of wild adventures, a new trap filled adventure is...
  6. Charles Dunwoody

    Amazing Adventures: An Interview with Jason Vey

    I agree. That's why I always thought the advice of a GM being well read made sense. Read everything and not just fiction. Read about architecture, weapons, cultures, psychology, mathematics, physics, history, all kinds of things. You more you know the better you can make a call during games...
  7. Charles Dunwoody

    Amazing Adventures: An Interview with Jason Vey

    I've been playing D&D for nearly forty years, so it isn't so much faking it as having an intuitive feel for it. I don't change stats in the middle of a combat, but when writing an adventure I build what I plan to use with the rules (and written adventure if I'm using one) as a rough guide.
  8. Charles Dunwoody

    Amazing Adventures: An Interview with Jason Vey

    That's the way I've been running it. I like the simple approach!
  9. Charles Dunwoody

    Amazing Adventures: An Interview with Jason Vey

    I did notice these blocks don't have the to hit for weapons. Is there a reason for not including it?
  10. Charles Dunwoody

    Amazing Adventures: An Interview with Jason Vey

    What Jason said. Of course, for my campaign I don't have to include everything a published product would have, and I include some house rules and rule reminder text. My NPCs above are basically monsters with magic spells added for Amanda. Basically hit dice provides a guide for hit points and...
  11. Charles Dunwoody

    Amazing Adventures: An Interview with Jason Vey

    Good catch. Codex Monstorum is a forthcoming monster book for AA. I added that line up above for context. I'm running AA right now. I'm just using a base monster (zombie) as an XP guide for a combat encounter with 30 XP each PC for a minor fight and 120 XP each PC for a major one (at 1st and...
  12. Charles Dunwoody

    Amazing Adventures: An Interview with Jason Vey

    It will be even easier for you when Troll Lords publishes Barsoom.
  13. Charles Dunwoody

    RPG Print News – Fragging Unicorns, Goodman Games, and More

    That's what it sounded like to me. Even has a d6 dice pool.
  14. Charles Dunwoody

    Amazing Adventures: An Interview with Jason Vey

    Amazing Adventures is a multi-genre RPG by Troll Lord Games that builds on the rules from Castles & Crusades. Amazing Adventures' author, Jason Vey, was kind enough to talk to me about the newest version of his RPG and his future plans. Please note that in the third printing references are...
  15. Charles Dunwoody

    RPG Print News – Fragging Unicorns, Goodman Games, and More

    Fragging Unicorns is an awesome name for a game company and we should all buy from them to keep them in business and making more RPGs. This week, they offer a fantasy cyberpunk RPG driven by PC choice. Xcrawl Classics is available as one big package or individual adventures are available...
  16. Charles Dunwoody

    Mongoose Publishing Interview: RPG Book Concept to Published

    Specifically, how an RPG book gets made from initial idea to the printed product being sold to and delivered to customers. And balancing that process with multiple books in flight in various stages. To quote Matt from an earlier interview about Mongoose Publishing (roleplaying games): “…you can...
  17. Charles Dunwoody

    Kobold Press: An Interview with Celeste Conowitch

    Celeste Conowitch is a senior game designer for Kobold Press, an RPG freelancer, and creator of the podcast Venture Maidens. Charles Dunwoody (CD): Thanks for talking with us, Celeste. You are a senior game developer, RPG freelancer, and RPG podcaster. With all your ongoing projects, what is...
  18. Charles Dunwoody

    RPG Print News – Mongoose Publishing, The Lost Bay Studio, and More

    Dungeons & Dragons Fifth Edition gets monster ancestries (with a Pathfinder Second Edition version), a large adventure, and map tiles. Two adventures are out for both MCC RPG and DCC RPG. There are new monsters for Shield Maidens. Finally, a new 90s horror RPG quickstart is out (with a full...
  19. Charles Dunwoody

    Hourglass Comics (Plus RPGs): An Interview with Simon Chadwick

    Game stores provide gamers with a place to browse, a place to gather, a place to ask questions, and many times a place to game. Simon Chadwick, owner of Hourglass Comics (which is also one third games) was kind enough to talk to me about retail RPG selling to gain his perspective on RPGs and the...
Top