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  1. Theory of Games

    D&D 5E (2024) Guess the next 3rd party D&D Beyond book.

    Path of War reworked for 5.5!
  2. Theory of Games

    AD&D 2E DM seeking advice

    When we were kids playing D&D, we were just doing what the modules told us to do :p Also there's a lot of Presentism clouding how we view older games. Look at the popular games - 5e and Shadowdark. They're both super-protective of the PCs. "Death saves"? Really? It's completely unfair to judge...
  3. Theory of Games

    AD&D 2E DM seeking advice

    IME there are no "killer DMs" - just "meat-grinder" adventures/campaigns.
  4. Theory of Games

    D&D 5E (2024) Can A Spell Caster Out Damage a Martial Consistently?

    And martials miss their attack rolls just as well. Or, they roll crappy damage that doesn't down the enemy. Magic Missile (along with most spells) doesn't miss 😎
  5. Theory of Games

    Shadowdark Shadowdark General Thread [+]

    YOUR loop, but not everyone's 🤓
  6. Theory of Games

    D&D 5E (2024) Can A Spell Caster Out Damage a Martial Consistently?

    I agree (mostly). I'm just ......... I'm always amazed that people think martials compare to casters. It's never been close.
  7. Theory of Games

    What are some alternate ways to think about archetypes?

    Yeah you weren't clear. You used the term "archetypes", which refers to symbolism and drives right into literary tropes. Even with FATE Approaches, we looking at character descriptors (archetypes) that suggest how a character overcomes obstacles. AKA, what the character "does". If I'm trying...
  8. Theory of Games

    D&D 5E (2024) Can A Spell Caster Out Damage a Martial Consistently?

    In the D&D multiverse of editions, there has never been a Fighter or Fighter subclass that can rival the destructive power of the arcane caster. MAYBE 1st-level (though, the improved Sleep spell is craziness)? But after that, it's a Wizard's world. And it's bigger than DPR: you have to...
  9. Theory of Games

    What are some alternate ways to think about archetypes?

    There's a near infinite list of these. You could drop D&D Classes and define the PCs by Background. Or by persona, as you already suggested. Or by region (e.g., "Conan the Cimmerian" or "The Atlantean"). Or by species. And archetypes can be very specific or broad depending on how much...
  10. Theory of Games

    AD&D 2E DM seeking advice

    Welcome back to the hobby! Like most are saying: if he's playing crazy, crazy has crazy consequences. If he's breaking rules, I'd politely point out how the rule is written and then let the group can decide what works best. But if he's playing within the parameters you established with...
  11. Theory of Games

    D&D 5E (2024) Should a general Adventurer class be created to represent the Everyman?

    I think this exposes the flaw inherent in Experience-based advancement, especially when the required amount is whittled down to almost nothing relative to actual in-game adventure time. It's why, as a GM, I've always banned Multiclassing.
  12. Theory of Games

    An examination of player agency

    Well, we've established in this hobby that "System Matters". What is the system? It isn't just game rules. It isn't just what the players want to do. It even isn't what the GM rules. SYSTEM is a combination of all three as they happen live during play, where the rules or what the GM ruled or...
  13. Theory of Games

    How long before you tire of a thread here?

    Oh yeah - and if I get bloodied by a Mod, I tend to wander off (y)
  14. Theory of Games

    How long before you tire of a thread here?

    Most threads here are pretty good. What happens is branching, where the point of conversation shifts in another direction and a few people go that way, then another branch in another direction, then the original conversation is still going. SO often you can post early in a thread (my MO), but...
  15. Theory of Games

    An examination of player agency

    That's one way to envision it, not the only way. Also, that term "boardstate" comes from boardgames and some CCGs, so it needs clear definition as it applies to ttrpgs. Games dominated by GM Fiat are less about ttrpg rules and more about group playstyle. Some groups allow for PCs to reshape the...
  16. Theory of Games

    D&D General "Gamers" win Amazing Race Season 37!!!

    Great marketing for D&D and the hobby. Reminds me of that one film, Revenge of the Nerds 🤓
  17. Theory of Games

    Shadowdark Shadowdark General Thread [+]

    Added to the Bucket-List® (combining Shadowdark + Rules Cyclopedia = The Shadowpedia). Thanks for your input (y)
  18. Theory of Games

    D&D 5E (2024) Rate My Encounters for Level 9 PCs

    This is outstanding! I'll probably steal some of it for an upcoming campaign 😃
  19. Theory of Games

    Shadowdark Shadowdark General Thread [+]

    Thanks again! You've produced some cool content for SD so another question: how easy or difficult could it be to port BECMI rules over to SD? Say, things like Weapon Proficiency, expanded Skills and Strongholds? I really like your mind and will be looking forward to your responses 🤓
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