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  1. Rune

    Level Up (A5E) Purchasing, Carrying, and Expiring Supply

    In D&D, all it takes is a cleric!
  2. Rune

    Level Up (A5E) What A5E rules do you intend to import into an existing 5E campaign?

    Assuming the following does not require too much effort on my part to integrate (that is, requiring subsystems or rules replacements that I won’t be implementing): • Monsters for sure. Already ran a party of 3 level 8s against an adult white dragon. Went well. Much more difficult than the last...
  3. Rune

    Level Up (A5E) Is Level Up: Advanced 5th Edition compatible with D&D 5E?

    That’s kinda how it was in 4e, too. If memory serves.
  4. Rune

    Level Up (A5E) Is Level Up: Advanced 5th Edition compatible with D&D 5E?

    Eh. It’s just their way of bringing in the 4e Shaman class.
  5. Rune

    Level Up (A5E) Purchasing, Carrying, and Expiring Supply

    Of note: most of the bulk and weight of a portion of supply should be in the liquid (whether water or the more traditional alcoholic traveling potables). The traveler will need considerably more of that than food during the journey. Spoilage for such shouldn’t be an issue, nor for...
  6. Rune

    Level Up (A5E) Is Level Up: Advanced 5th Edition compatible with D&D 5E?

    Thank you! This looks like a very good (and, importantly, simple) solution. I wonder if double cost would be about right.
  7. Rune

    Level Up (A5E) Press the Attack/Fall Back update

    Looks much cleaner! I second the probable need to specify that Fall Back only works if you can move, though.
  8. Rune

    Level Up (A5E) Is Level Up: Advanced 5th Edition compatible with D&D 5E?

    Fortunately, I was between campaigns when 3.5 came around. Good comparison, though. If I recall fly and haste both got nerfed pretty hard. And weapon sizes changed things on a fundamental level (as Belkar laments). The truly traumatic transition came with 4e. That killed my years-long 3.5...
  9. Rune

    Level Up (A5E) Is Level Up: Advanced 5th Edition compatible with D&D 5E?

    To be fair, there are probably a fair number of people new to EN World who are only interested in talking about Level Up rules, because in the Level Up kickstarter comment section Morrus is directing such people here or to the Discord (wherever that is). And, for what it’s worth, Rant has said...
  10. Rune

    Level Up (A5E) Is Level Up: Advanced 5th Edition compatible with D&D 5E?

    So you’re saying it’s not -fully- compatible, then? My specific concern here would be that most of a wizard’s strength is in its versatility and the A5e wizard appears to have gained a considerable amount of that. It appears that the O5e wizard would need the O5e spells to remain relevant side...
  11. Rune

    Level Up (A5E) Is Level Up: Advanced 5th Edition compatible with D&D 5E?

    On the subject of compatibility, I have a related question: If I’m running a group with an O5e Wizard using O5e spells and an A5e Wizard using A5e spells and the former lets the latter copy the O5e version of fireball into their spellbook, does it supersede the A5e version, make it obsolete, or...
  12. Rune

    Level Up (A5E) You know how we're redoing layout for the Regions in TnT?

    I assume that the first Tier 2 exploration table for the Country Shire should actually be Tier 1?
  13. Rune

    Level Up (A5E) Counterspell wording

    So a spellcaster without cantrips would just be out of luck? (Not sure if there are any A5e casters without cantrips, but there are certainly multiple ways to get there in O5e – and these rules are supposed to be modular, right?) Edit to add: Also, the spell as written allows a countered...
  14. Rune

    Level Up (A5E) Bug to report or hidden math in the MM?

    I have not looked at many of the new monsters yet, but needed an NPC for a game I was prepping and checked out the Mage. Looks good so far (although 16 Int seems kind of low for a 9th level mage — at least it has shield, unlike so many a WotC NPC wizard). I particularly like the presentation of...
  15. Rune

    D&D 5E (2014) Less killing

    It seems more like the goal is a game that emulates the real-world psychological aftermath of combat. D&D seems a poor fit for that, as well, though. There might be some indie games out there that explore it. I have to wonder though: are their any kids that would actually enjoy this...
  16. Rune

    D&D 5E (2014) Dnd's Most Deadly Spell - MAGIC MISSILE!

    As I recall, you didn’t get to choose what your starting spellbook was going to look like in AD&D. Starting spells were rolled randomly, weren’t they?
  17. Rune

    D&D 5E (2014) Dnd's Most Deadly Spell - MAGIC MISSILE!

    Since you mention it, I always wonder why no wizard in an official D&D adventure ever seems to have shield prepared — or even in their spellbook. Seems like a pretty big oversight.
  18. Rune

    D&D General Dave Arneson: Is He Underrated, or Overrated?

    I think part of the reason we don’t talk so much about the developers of 3e as historical figures (within the industry) is that they’re pretty much all still creating things in the industry. They are of course an important part of the history, but it doesn’t feel like history yet. To some of us...
  19. Rune

    D&D 5E (2014) Rewarding Bad Ideas (Mechanically)

    I highly recommend ditching Inspiration and just giving everyone the Lucky feat. Makes luck happen more often AND makes it less of a feat tax. Also, consider a “What will you sacrifice?” rule. If a PC really needs something to happen (or not happen), simply ask: “What will you sacrifice to...
  20. Rune

    Scholarly puzzles and issues

    A math puzzle: If 4 times 125 is 5, what is 5 times 80?
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