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  1. C

    Recharging and Self-recharging magic item costs

    From the SRD, the special effect "Charged (50 charges)" has the base price adjustment "½ unlimited use base price." So, yes, one could logically conclude that as far as the magic item creation rules apply, an infinite-use wand should cost twice as much as a 50-use wand. In practice, that...
  2. C

    Low Level Bad Guy with a High Level Scroll

    Wherein they learn what, exactly? I guess it might teach them not to let enemies cast from scrolls, but that's not always an avoidable circumstance.
  3. C

    Ring of Commanding...?

    5th level wouldn't be particularly unreasonable for him to have such a thing, in my view; I wouldn't put the price above 10,000. As others have said, Command just isn't that useful a spell - there are lots of other things I'd normally want to spend my one standard action a turn on before using...
  4. C

    How much should it cost to make this item?

    Ring of Elemental Command: Earth? Likewise, Fire and Water. Not Air, though.
  5. C

    M's Disjunction from a scroll

    The difference, of course, being that spellcasters utilize such items by virtue of them being able to literally cast spells, an ability that is lost, as opposed to 'trick' the magic item, an ability not explicitly lost.
  6. C

    Failing to meet prestige class requirements

    Well, I said it doesn't contradict, not that it doesn't conflict. The way the DMG entries are phrased quite clearly suggest that the only time prereqs apply is when the first level is being taken, while CW makes them checked continually. It's quite possible, as a logical matter, to apply them...
  7. C

    Failing to meet prestige class requirements

    That's certainly a tortuous method of thinking. You can become a 2nd level Loremaster if you're a 1st-level Loremaster. You don't have to take the 1st level again in order to become 2nd level. However, it doesn't contradict - it merely adds more conditions. The rules put forth in the DMG...
  8. C

    Failing to meet prestige class requirements

    Obviously not, but not making the rules if they would not make sense a substantial proportion of the time seems reasonable. ;) The change in Complete Warrior represents a new rule - its absence doesn't. Well, I don't know. If I were making the rules, I'd probably go with the more middling...
  9. C

    Failing to meet prestige class requirements

    Should rules really be made on the basis that they sometimes make sense?
  10. C

    Can outsides get sick?

    Hey, either one. Or both. Maybe it's just because I have an inordinate fondness for silly elements, but it seems to me that Outsiders would be perfect to be affected by fictional diseases. Rockin' pneumonia and the boogie woogie flu.
  11. C

    Can outsides get sick?

    Nitpick: The plural of virus is not virii, but rather viruses. It's not even a proper Latinization - "us" generally goes to "i," not "ii." It is a bit strange that celestials and earth elementals can come down with the sniffles. Sounds like a good place for a house rule.
  12. C

    Failing to meet prestige class requirements

    As of right now, the rules as written state that it does indeed function something like a feat - if you ever lose any of the prerequisites, you lose all special features. This is due to the explicit text put in Complete Warrior, which overrides the general implication from the DMG.
  13. C

    Failing to meet prestige class requirements

    Interesting. I didn't realize that - I'm not as familiar with 3rd edition as I am with 3.5. Nevertheless, the fact that it went out of its way to specify first level indicates that it probably was not a matter of a simple omission, but rather a conscious design choice that was later, for...
  14. C

    Mirror Image vs. Cleave

    If I didn't know you were serious, this would be hilarious. Actually, strike that. It's still hilarious.
  15. C

    Failing to meet prestige class requirements

    Well, what the DMG actually says about prestige classes is as follows: "...meaning that the first step of advancement is always choosing a class. If a character does not meet the requirements for a prestige class before that first step, that character cannot take the first level of that...
  16. C

    VoP & Adamantium Warforged

    Right. Just like a VoP human fighter could not pay for his +5 flaming vorpal greatsword, but if someone else was willing to pay for it, his Vow wouldn't prevent him from accepting it.
  17. C

    Game effects of d666

    Any change that makes the game more predictable makes it less random. Switching to a 3d6 system instead of d20 makes the game more predictable, insofar as you can say with a great deal of certainty whether you will hit or miss on a given roll. Therefore, it makes it less random. If this is...
  18. C

    Altamont's Crazy Sorcerous Feats: Breach into the Divine

    It's not explicit. Benefit: You learn one additional spell at any level up to one level lower than the highest-level spell you can cast. Thus, a 4th-level sorcerer gains a new 0-level or 1st-level spell, expanding his repertoire. A 4th-level wizard can likewise learn an extra 0-level or...
  19. C

    Altamont's Crazy Sorcerous Feats: Breach into the Divine

    It's not treated as a higher level spell, you simply can't learn a spell of the highest level you can cast. Clerics are already heal machines, and expensive material components would prevent a sorcerer from being a rez machine. Still, the distinction between arcane and divine spells is...
  20. C

    Arcane Feat: Psychic Strike

    There are no creatures without a wisdom score or a charisma score. In general...I don't know. I wouldn't take the feat. Mechanically, it's odd to make up a new damage type (psychic) just for this one effect. More to the point, it's practically worthless - an average of 6.5 damage to one...
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