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  1. J

    Murder in D&D...

    Actually the ritual text say nothing about destiny or lacking of. the nearest thing is "the gods can intervene to prevent a soul from journeying back to the realm of the living." but the way it is stated it sound more like an exception rather than the rule.
  2. J

    Forked Thread: Healing Surges: Let's see them in Action!

    About this (and I think it could apply to a lot of other examples) is that it is awesome because it happens once in the movie, during the final battle with his nemesis. If Inigo was playing 4e the same thing would happen every single fight (more or less) and how much fun would it be then?
  3. J

    Hit Points & Healing Surges Finally Explained!

    I would claim that the mithril armor converted lethal damage in subdual damage.
  4. J

    Mundane vs. Fantastical

    But the idea that you could obtain the same effect simply by increasing the number of fantasy elements is equally ridicolous. Actually it would be worse, if you find that your campaign don't have enough fantasy elements you could find ways to add more in a still believable way (maybe they were...
  5. J

    Mundane vs. Fantastical

    But, and I think I'm not the only one here, I don't want Real Life, I want something that if I look at it from an angle and squint a little could look like real life... under the right light. I want more "normal" animals. And I don't want electirfied scorpions or fire-breathing rabbits, except...
  6. J

    Mundane vs. Fantastical

    I fail to see how that is a problem, it sound awesome to me. Of course it means you can't use animals to attack the party all the time but there are still a lot of mundane or simil mundane opponents your PCs can fight, like goblin, orcs, things like that (yes, I consider goblinoid "mundane")...
  7. J

    4e "getting back to D&D's roots" how?

    The problem with your rationalization is that those Moving powers works even on asleep, paralyzed and generally immobilized creatures. That is my main problem with powers, by themselves could even works but for every one of them there is some interaction that make me goes WTF! (blinding...
  8. J

    (Rambling) Why 4e doesn't "feel" 1e...

    An excelent analisys with which I agree 100% I'd like to add a couple points you missed. MEMORIZATION/PREPARATION TIME in 2nd editon (and maybe 1ed) a caster needed 10 (15?) minutes for spell level to prepare a spell, this means that a 20th level wizard that used all his slots needed somethng...
  9. J

    Identify Magic Items

    Ummmm, no, it is not, by the RAW every level you find 1 item of your level+1, 1 item of your level +2, etc etc This mean that at 10th level you never find a 5th level item (by the rules, of course), but this means one of two things, either you actually don't find them, (and it don't make sense...
  10. J

    Identify Magic Items

    Well, you found it, don't you? Then it must be magical. I mean, in 4e when you are of a certain level you only find magic items of level x or above, now of course this doesn't mean that you don't actually find lower level magic items, because that would not make sense, it is only assumed that...
  11. J

    I cast a blast spell, you say: how high?

    The main problem I can think of is that the fighters have them, too, and even non simulationists have to admit that is a little weird for a fighter hit a dragon flying 100 feet above him with a swing of his sword. Another problem could be, what happen if you use them in a multistory building...
  12. J

    Warlord powers, movement and status

    Sorry if this was already coverd or if it something really obvious, but I can't find the answers. If a warlord use a power on a ally that would allow him to move or to take anaction, not forced movement, one of the powers that say "an ally can move/shift x squares" or "can make a baisic...
  13. J

    D&D 4E I may have had a 4e epiphany...

    Lizard, I agree on your analogy, but I still don't like 4e monsters. Outside of combat they are just too boring, and even in combat they are one trick ponies. 4e monster are black box with level appropriate hp, attack and defense, then you attach powers appropriate to the specific monster, it is...
  14. J

    "I add my strength to my breath." "Your breath is strong?"

    That is nothing. if he is a multiclass paladin-wizard he can use it with a spell. It is 4e, it don't have to make sense. It is the player that have to make sense out of it. Personally it hurts my brain, but evidently someone find it funny.
  15. J

    Tidbits from PHB Viewing

    Just a guess, but... just create a cleric and in the rules swap "charisma" with "wisdom" everywhere, if a power say it ue wisdom make it use charisma and vice versa. it should work fine.
  16. J

    Tidbits from PHB Viewing

    not in 4e, in 4e being a wizard mean blasting enemies with magical energies. (Yes, it is an actual quote, even if not word by word, it was one of the very first thing I've read about 4e, but I can't find it anymore.)
  17. J

    Excerpt: You and Your Magic Items

    What I don't understand is, why they just didn't get rid of the bonuses at all? What is the point of them if they come automatically every 4 level. And if I undestand correctly, does the low magic system mean than in a low-magic world adventurers are better than in a high-magic world? world...
  18. J

    Rogue 2nd level utility an encounter power

    if you want a single roll there are various possibilites, for example a- you roll acrobatics vs monster reflex defense. If you fail you are hit. or b- monsters attack vs your acrobatics rather then your AC (or whatever), this trick is supposed to be used by lightly armoured, nimble...
  19. J

    Rogue 2nd level utility an encounter power

    The problem is that 3.x tumble , like everything with a fixed DC (I'm looking at you Concentration), was just too easy after a cetain level. The solution would have been making it harder, maybe an opposed check against the monster's attack, or something similiar. To be fair, it is possibile...
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