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  1. Wyvern

    Trader background

    The Guild Artisan background has variant rules for a Guild Merchant -- but it occurred to me that there's no background for independent traders. I'd like to make one, but I could use some help. For skills, Persuasion is an obvious choice for any type of merchant. Insight can also be useful when...
  2. Wyvern

    Starfinder [Starfinder] Ship status tracker for starship combat?

    I recently joined a Starfinder game. The group has been in two starship combats so far, and have gotten bogged down both times. It occurred to me that it might help to have a visual aid of some sort to keep track of ship status -- I'm picturing something like the diagram on the ship record...
  3. Wyvern

    Poison needle traps

    I recently read a DMs Guild adventure that included a poison needle trap, and I found the wording ambiguous. At first I assumed it was the author's poor choice of wording, but I later found that it was mostly a copy-and-paste from the trap rules in the SRD: Here's my problem: the final line...
  4. Wyvern

    Potent Cantrip: To "fix" or not to fix?

    I recall when 5e first came out, some people were a bit miffed that the evoker's Potent Cantrip feature applied to only two spells in the PHB (acid splash and poison spray), neither of which is an evocation spell. Now that the game has been out for nearly four years, I'm wondering whether...
  5. Wyvern

    Why no synergy for the Sentinel feat?

    I find it odd that the description of the Sentinel feat says you don't get the third benefit (attack an enemy who attacks one of your allies) if the ally also has the Sentinel feat. The only reason I can think of why they'd disallow that is to prevent a situation where two Sentinels are flanking...
  6. Wyvern

    Feat quick-reference (PEACH)

    I've been working on creating a quick-reference guide to 5e character creation, including a summary list of feats. This is *not* intended as a substitute for actually reading the full description of the feats -- it's meant to aid players, especially new ones, in selecting a feat without having...
  7. Wyvern

    Alternatives to heavy armor for clerics?

    I'm not crazy about the fact that so many of the standard cleric domains have heavy armor proficiency, even when it makes little or no sense thematically. It just seems like lazy design, as if they couldn't think of anything better. Problem is, *I* can't think of anything better either. (Or...
  8. Wyvern

    What are the ability *scores* used for in 5e?

    Here's a list of all cases, outside of character creation, where either the player or the GM needs to know the ability score (as opposed to ability modifier) of their PC or another creature. General - Each class grants periodic increases to your ability scores. - Some feats require a minimum...
  9. Wyvern

    Cryptosnark ripped me off

    On August 11th I paid $20 via PayPal for a CD-ROM collection from Cryptosnark Games. (For those who don't know, Cryptosnark Games (www.minasithil.com/cryptosnarkgames/) publishes various electronic supplements for the d20 system, including the Deeds Not Words superhero game.) Since I'm...
  10. Wyvern

    Comments on Chapter 4

    Since the thread on Chapter 4 is so long, I'm starting a new thread to give my feedback. I know barsoomcore is planning to edit the chapter himself, but the comments I have to make are mostly pretty broad and not likely to be affected by whatever changes he makes. In fact, some of them are...
  11. Wyvern

    To-Do List

    I'm starting a new thread for a list of topics that still need to be addressed one way or anotehr in the Cosmonomicon. This is partly intended as a reminder for myself, since some of these are things that I intend to work on, but others are welcome to add to the list or to take responsibility...
  12. Wyvern

    Chapter 6: Character Design

    The latest revision of Chapter 6 is finally up at http://www.msu.edu/~reesmatt/Cosmo3.rtf. The section on equipment and magic items still needs work (and more ideas, if you have any), and I'm still hoping to add a couple more prestige classes, but I didn't want to put off posting it any longer...
  13. Wyvern

    landing

    Here's my revision of the take-off and landing rules which attempt to address the concerns I had about the current version. I've also uploaded them to http://msu.edu/~reesmatt/landing.txt to facilitate cutting and pasting. To save you the trouble of doing a sentence-by-sentence comparison...
  14. Wyvern

    Chapter 5 Update

    I've just uploaded the latest version of "Chapter 5: Setting Design" to my webspace. You can find it at http://www.msu.edu/~reesmatt/Cosmo2.rtf. My next project is revising the character creation rules. Something I forgot to respond to previously was your comment about guided weapons: I'm a...
  15. Wyvern

    Back at long last

    I apologize for my long absence. There are several reasons for it: first off, after writing three chapters in as many months, I frankly felt kind of burned out on the whole thing. Secondly, I've had many other things to occupy my attention over the summer. Lastly, I didn't feel like digesting...
  16. Wyvern

    Updates to previous chapters

    Almost forgot: I've also uploaded the latest versions of Chapters 1 and 5. I don't remember what changes I've made to Chapter 1 since the last update; I think they're mostly trivial. Chapter 5 has more extensive additions: I altered the rules for gravity conditions a bit, added a set of crude...
  17. Wyvern

    Chapter 4 Online

    I just posted my first draft of Chapter 4: Character Design at www.msu.edu/~reesmatt/Cosmo3.rtf. Sorry it's taken me so long to get this done. The last few weeks have been busy, and the next few will be even moreso. The Equipment section isn't done yet, but I didn't want to put off posting...
  18. Wyvern

    Dragon Alert!

    I just saw in the lastest installment of "In the Works" on the Wizards website that the April issue of Dragon is going to have a vehicular theme. Here's the quote: "Hey, it's the April issue. You know it's going to have some good, funny stuff right up front. But, you probably didn't know that...
  19. Wyvern

    New chapter online

    I've posted my rough draft of Chapter 5: Setting Design at www.msu.edu/~reesmatt/Cosmo2.rtf. It's not nearly as polished as I would've liked, but I'm going to be without Internet access all of next week, and I wanted to get it out before I left. I've also updated my first chapter with a few...
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