• The VOIDRUNNER'S CODEX is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

Search results

  1. A

    Zombie Minions are too weak

    How do zombie minions compare to skeleton minions? Could someone post skeleton minion stats here?
  2. A

    I've got the D&D Spell Compendium- Any questions?

    What about other 9 level spells? Anything truly interesting? What about low-level divinations spells?
  3. A

    I've got the D&D Spell Compendium- Any questions?

    Are there any completely new spells? Are there any level 9 divination spells?
  4. A

    So, who wants to know more about Magic of Incarnum?

    Can you provide us with more details about Incarnum domain? Granted Power? Spells? How is Incarnum incorporated into Eberron? Can Undead and Constructs use Incarnum? (I suppose no, since they lack Con)
  5. A

    So, who wants to know more about Magic of Incarnum?

    I suppose the are no new cleric domains in MoI? :wink: Are there any warlock invocations, as implied lately? Is there anything that can be compared to Wish, Miracle or Reality Revision in MoI?
  6. A

    Stormwrack- Anybody got it?

    Can someone provide us with quick list of feats?
  7. A

    Stormwrack- Anybody got it?

    Is there anything useful for a paladin? Like substitution levels? What kind of spell are in Blackwater domain?
  8. A

    Explorer's Handbook - Anyone got it?

    What are those PrCs?
  9. A

    Stormwrack- Anybody got it?

    Can you say something about new cleric domains? With details? And about new creature templates?
  10. A

    Five Nations thread (merged)

    What about that Silver Flame Pyromancer? Is it a good PrC? Any details?
  11. A

    Waterdeep - I've got it

    Are there any interesting players options besides PrCs? Like feats, spells and most importantly cleric's domains?
  12. A

    Any Polish Enworlders out there?

    Well, I'm from Poland. But I live far away from Gdańsk, so I can't provide any help.
  13. A

    Heroes of Battle in hand

    Ranged Precision: Members are able to time the ranged attacks of teammates so they don't block their shots. Is it possible to use this teamwork benefit with 1st level archers and 3rd level commander? Can you post the exact prereq and benefits?
  14. A

    Round 18 is OVER

    Save Improved Initiative and Tropical Jungles! Vote for Rapid Shot!
  15. A

    Heroes of Battle in hand

    Any new Cleric domains? Can you list teamwork benefits?
  16. A

    Heroes of Battle will be available May 5th!

    This book could be best since Sharn: City of Towers. (which I consider best WotC book ever) Teamwork benefits seem interesting. Do you need a feat o something to use them, or do you just have to train?
  17. A

    Round 13 is Over

    I see strong tendency towards Imp. Crit. but my vote goes to: Precise Shot
  18. A

    Round 12 is OVER!

    Imp. Init. must stay. Precise Shot must be eliminated.
  19. A

    Special Round is Over!!

    Tough choice between Natural Spell and Improved Initiative... Improved Initiative
  20. A

    Round 11 is OVER

    Quick Draw Improved Disarm
Top