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  1. moritheil

    The City Arcana [3.5][Mature][Dark]

    Sorry to do this, but real life is in fact an epic-level challenge. I probably won't be able to post until the end of this month. I should have mentioned that I took on a new job, but frankly, I did not think my responsibilities would be so great as to cut into this. Thanks again to all of you...
  2. moritheil

    The City Arcana [3.5][Mature][Dark]

    Apologies. This week has been a total mess as I found myself abruptly saddled with a bunch of additional obligations. I will post shortly.
  3. moritheil

    Fiction - Black Crusade

    I'm a little late coming to this thread. Congratulations and let me salute you for including some political commentary in your work. While I, like a previous poster, do not necessarily think that evil acts are in real life automatically the acts of evil people, I don't think it's necessary to...
  4. moritheil

    Beginning at the beginning

    Okay, I'm with you there, but what do you do when the PCs don't go out to find information and resources, and you have to feed them everything? We have no bard or rogue, and they're only level 1, so it's not like I blame them. I went ahead and fed them the info they needed to find the cave...
  5. moritheil

    Beginning at the beginning

    I know you don't necessarily want to click on the link I provided (in the sig, again, The City Arcana) and read through pages of text to get a grasp of what's going on. But they're still in the cave! The zombies came from around the corner; I would have thought a normal response would be...
  6. moritheil

    The Clever Group of PC's

    - They communicate. This is incredibly crucial. I try to segregate metagame knowledge from in-character knowledge; if nobody gets the knowledge roll and tells other people what to do (i.e. "Use slashing weapons to break through its damage resistance!") I don't allow them to use their own...
  7. moritheil

    I killed my first PC

    I used to just give them the opportunity to make a new character, which I would introduce in the least contrived manner possible. After a while I started noticing that one player was killing off his characters whenever he got bored or thought he could make a more powerful build, so I started...
  8. moritheil

    Beginning at the beginning

    The thing is, I'm doing just that - it was a couple fights and then they'd find the kidnappers. Only, one of my players lost patience after two fights and wanted out. It can't get any shorter and still be a nuanced story! I don't have a session-by-session break. It's PBP, as I stated. It...
  9. moritheil

    Beginning at the beginning

    That's all good and well, but then when I just feed them details, the players may remark that they hear the distinct sound of a railroad train. That is, suppose I toss the clue right at them: "While you were searching the rat's nest, you found this holy symbol, which the cleric identifies as...
  10. moritheil

    The City Arcana [3.5][mature][dark]

    Dzax's magic causes Syut's arm to glow briefly, as the bleeding stops. Syut: 1 damage Teal: 1 damage
  11. moritheil

    The City Arcana [3.5][Mature][Dark]

    Thanks. Regarding Grimm, I'll try to NPC him up until a point where he can be gracefully retired from the story.
  12. moritheil

    Beginning at the beginning

    Hmm. Okay, you're right about one thing: evil tends to be pretty competent in the games I run. So as a general tip, I probably ought to keep that in mind. However, in this particular case that I have mentioned above, there's not really anything that I can put my finger on except that the...
  13. moritheil

    The City Arcana [3.5][Mature][Dark]

    Well, we could say that this has gotten far too complicated for his liking - he started out to rescue some kids and now he's dealing with undead kobolds and the like. I want to point out, for all the players, that I am now considering whether or not this is a flaw of my style: I tend to...
  14. moritheil

    Beginning at the beginning

    This scene is all too common for me: I populate my fantasy world with things and proceed logically to decide certain occurrences, and then ask myself what clues would be left lying around. The players come along and try to make sense of it and quit in frustration because they don't want to...
  15. moritheil

    The City Arcana [3.5][Mature][Dark]

    I'm not really sure that we've seen enough of the game proper to judge it, as this is just the intro side-quest . . . but certainly that decision is yours to make. Will you give your character a reason for bowing out?
  16. moritheil

    The City Arcana [3.5][Mature][Dark]

    Well, nobody wanted to change their actions, and we need to keep things moving. Total XP to date: 90 (combat 1) + 120 (combat 2) + 200 (RP) = 410
  17. moritheil

    The City Arcana [3.5][mature][dark]

    Combat 2 conclusion Syut and Teal pursue the fleeing zombies, cutting down one of them and further injuring the other before they make it into the darkness. None of the party elect to pursue the undead further. Upon examining the fallen corpses, it becomes apparent that they were originally...
  18. moritheil

    Juiblex - Create Slime

    Unrelated, but you've given me a great reminder that I should apply the 3.5 phrenic template to oozes sometime. :lol:
  19. moritheil

    D&D 3E/3.5 3.5 Good alternative to having a familiar.

    There are, as Alzrius pointed out, already a lot of existing features that allow you to swap familiars and get nifty toys. I'm rather partial to the school mastery as it gives a slight boost without being absurd (evokers get +1 caster level on evocations and can ignore 10 points of energy...
  20. moritheil

    The City Arcana [3.5][Mature][Dark]

    I'd be very happy to see some in-character discussion of this :D
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