• The VOIDRUNNER'S CODEX is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

Search results

  1. S

    What exactly makes the Greyhawk Campaign Setting

    It's all about the modules. S4, WG4, G1-3, D1-3, T1-4, etc. All the classics that make GH what it is...
  2. S

    Hypothetical Question about future D&D

    Regardless of my feelings about B/X D&D, one cannot ignore the fact that there is a vast chasm between it and 3e. Mind you, I could have used OD&D (the 3 little books from '74) as an example and the chasm there would be even greater still. The further one goes back, the more differences there...
  3. S

    Hypothetical Question about future D&D

    There is no baseline, and that's pretty much the topic of this thread. We're talking about how D&D has changed drastically over time, and will most likely continue to do so. There is no one single game that you can point to and call "D&D", short of using D&D-the-IP as the baseline. But that's...
  4. S

    Hypothetical Question about future D&D

    In some cases, yes. But not always. Take the prestige classes for example... In the Rules Cyclopedia there was something similar, and you might also consider the 1e AD&D bard to be like that. But in earlier Basic editions (like '81 Basic/Expert) there was no such thing to speak of, or...
  5. S

    Great Memories of 1st Edition D&D

    It's actually a much easier game than AD&D (less rules, what little is there is fairly straightforward, unlike the AD&D combat chapter...) And it's much more open-ended too, which also offers some appeal. AD&D was more or less OD&D + Gygax' house rules with Greyhawk-specific bits added in, and...
  6. S

    Want to play some OLD SKOOL D&D?

    Check this out (siegeRC2c): http://people.na.infn.it/~eleuteri/rpgs.html He even separates race & class, and adds some feats (integrated with the Weapon Mastery system). Not really my thing (I'm more oldschool than that) but you might like it...
  7. S

    Stats Have Suffered From Inflation

    In the 1e DMG, Gygax presents four different methods (I-IV) that generate better scores than 3d6-in-order, and he highly recommends using them. Method I is 4d6, drop lowest, and arrange as desired. Also, I've never seen anyone play AD&D (1e or 2e) with straight-up 3d6-in-order. The modifer...
  8. S

    Stats Have Suffered From Inflation

    AD&D and Basic are actually quite different. AD&D chargen is 4d6, drop lowest and arrange as desired, whereas Basic D&D chargen is 3d6-in-order. Needless to say, a 17 in Basic is an occasion to rejoice, not something to pout about because you don't have an 18. In general, the modifiers in...
  9. S

    Scraping all the rules and starting over...

    Maybe you ought to have a look at Talislanta: http://www.talislanta.com/T4sampler.pdf
  10. S

    Interesting Ryan Dancey comment on "lite" RPGs

    At least Basic D&D existed since 1977, even before the AD&D attrocity. ;) Heck even the 3 little booklets from 1974 were quite lightweight. There was the skeleton of a game in there, for those willing to dig it out. Certainly it was freeform, with many subjects not addressed at all, and hence...
  11. S

    If you could revise Rolemaster?

    MERP was a lighter version of Rolemaster 2nd edition (RM2) and a pretty good game if I may say so. Instead of the dozens of attack and crit tables, the MERP rulebook only had a few, so it was pretty quick to reference them. Less page flipping and all that. Heck, I think the GM screens they...
  12. S

    3.X DM for a 1E party

    OTOH, a lot of folks didn't use the AD&D initiative and stayed with the Basic D&D rules instead. Hey, they work... She's not fat, she's just right. :D Damn straight, after all he's putting in the bulk of the work. If someone doesn't like that they can run the game themselves.
  13. S

    Have you been disillusioned by Eberron?

    Never played in E. Generally I prefer more traditional med-fan settings, but sometimes a more progressive one catches my interest. ICE's Shadow World is one of those that I feel did the magic+tech thing convincingly. There are others, but they're few and far between.
  14. S

    Have you been disillusioned by the Forgotten Realms?

    I like the 1e FR. Basically the grey boxed set, and some of the first few supplements, and early Dragon magazine articles. I love that wide-open uncluttered feeling...
  15. S

    "First Edition Feel"

    For me it's a matter of not having to wade through rules I don't want when I'm looking for the stuff I do want. So instead of searching through 1000 pages, I only search through 128 pages. That way it's less distrating and faster. I also very much like the fact that the B/X D&D stat blocks...
  16. S

    "First Edition Feel"

    Sorry, there is no browser here. You are in a maze of twisty little posts, all alike. A natalie portman statue is here, covered in hot grits. Insane laughter echoes all around, interrupted only by shouts of "Praise RMS!" and "BSD is dying!". >
  17. S

    "First Edition Feel"

    Heck, I'm okay with just the 7 Basic D&D classes, with additions on a case-by-case basis. Barbarians & rangers = fighters. Paladins & druids = clerics. And so on...
  18. S

    TSR 2e modules?

    You might like the Greyhawk stuff by Carl Sargent. Honestly though, I don't see why you'd limit yourself to 2e modules because there were tons of good 1e and Basic D&D ones too. Look at I3-5, B7, X4/5/10 (Desert Nomads series), X11, and the UK series is most excellent also. And the whole...
  19. S

    Best Resolution System?

    So long as the numbers are small, it's okay. I'm not particularly fond of THAC0 though, so I use another method: d20 + ToHitMod + AC (where ToHitMod is based on the class, like BAB in 3e) If the result is 20 or more, then the AC was hit. Actually I don't know if this system works in AD&D, but...
  20. S

    Best Resolution System?

    BRP is probably the easiest mechanic for non-gamers to grasp. Roll d100, under the appropriate skill. It's a pure percentage chance, and everyone can relate to that. Advancing a character is also quick and easy. And only those skills which you used have a chance to get better.
Top