Search results

  1. A

    D&D 5E Red Hand of Doom

    Blackbrdd.. I did the same thing. I ended it after Part IV the big fight in the city and skipped the whole 5th part in HQ.
  2. A

    D&D 5E Red Hand of Doom

    Hah just realized that despite joining ENworld in May 2005; this only my 33rd post. Not a lot to say I guess :D
  3. A

    D&D 5E Red Hand of Doom

    Just wanted to add-in that this adventure is excellent and was one of the best of the 3.5 era for sure. It has a solid mix of wilderness/battle encounters and some fun small-dungeons. I also really enjoyed the "metagame" of managing Campaign "Victory Points" acquired for accomplishing objectives...
  4. A

    D&D 5E Blog of Holding Takes on Treasure Distribution and 1 XP/1 GP

    XP for GP is all about deciding how to reward player's and by stating "this is what's important in my game" In a megadungeon campaign I ran for many years the players got XP for exploring rooms, finding secret doors, discovering new levels, keeping accurate maps, and learning lore about the...
  5. A

    D&D 5E Clerics -- no casting with shield and weapon?

    Only asking because of the Warcaster feat... trying to figure out who that was for / why it was relevant?
  6. A

    D&D 5E Potions of Healing (and other common magical items)

    Potions of Healing are available in the PHB and are listed as a "common" magic item in the DMG alongside 1st level scrolls. 1. does this imply that potions of healing should be widely made available for pcs to purchase? 2. If so; do potions of healing become the new CLW wand of this edition...
  7. A

    D&D 5E Thieves Tools: Disarm magic traps?

    In 3.x/PF it's explicitly stated that you can use Disable Device to disarm magical traps. What about in 5e? I never really saw how little files, saws, and hooks were "disabling" a set of magical wards... but was wondering what 5e says on the matter?
  8. A

    D&D 5E Clerics -- no casting with shield and weapon?

    Is it correct in 5e that with a shield and a weapon wielded; a cleric will not be able to cast spells with a somatic and/or material component (needing one free hand to do so)? If so; is it the game intention for clerics to be either combatants OR spellcasters, but not both simultaneously?
  9. A

    D&D 5E Confused - Mark

    "When a creature makes a melee attack, it can also mark its target. Until the end of the attacker's next turn, any opportunity attack it makes against the marked target has advantage. The OA doesn't expend the attacker's reaction. THe attacker is limited to one opportunity attacker per turn."
  10. A

    D&D 5E Confused - Mark

    So... referring to Mark on pg 271 of the DMG: - Is this an Action meaning you use it as a replacment for your normal attack action? - Can anyone/everyone do this? Fighters? Wizards? Monsters? - The Opportunity attack doesn't expend reaction... but limited to one opportunity attacker per turn...
  11. A

    Trailblazer: AP question

    For using an Action Point to recover a “limited resource” does this allow spellcasters to regain spells? i.e. A wizard is out of 3rd-level spell slots. But uses an Action Point recovers a third-level spell slot, and then casts another Fireball. Thanks!
  12. A

    Trailblazer: Monster catalog -> Use of Combat Reactions

    I've been using Trailblazer from Bad Axe Games to modify some rules from my PF game I've been running. For any of the designers of TB or others who have extensive use with the modifications of the system, can you address this issue? Example: Greater Stone Golem (or any other high BAB monster)...
  13. A

    Pathfinder 1E Pathfinder: Item Creation and Wealth

    Ahhh very nice... still kinda of restrictive since you have to take TWO feats... but overall...nice
  14. A

    Pathfinder 1E Pathfinder: Item Creation and Wealth

    Why restrict it just to casters then? Why not make a feat like: Market Contacts [Arms and Armor]: Use: Make a Gather Info (Diplomacy) check equal to same DC as to make the item Time: It takes 1 day of haggling,shopping, connecting per 1000gp of the item's price Effect: Purchase the...
  15. A

    Pathfinder 1E Pathfinder: Item Creation and Wealth

    As the OP just wanted to weight in on the discussion: re: XP for crafting I played a heavy item-crafter wizard in a 3.5 campaign. I spent a TON of experience to make items for the rest of the party, the designers are quite right that I was being "taxed" in experience no less! for choosing to...
  16. A

    D&D 4E The reason 4E doesn't work well except for "Dungeon Delves" or "Encounters"

    We have "Domain Turns" of a month-duration each. We calculated it out to be just about a month long to do the whole town (as some have noted above). And yes I agree.. as the DM I could easily have all those things happen.. I could also have a meteorite "randomly" fall from orbit and crush...
  17. A

    Pathfinder 1E Pathfinder: Item Creation and Wealth

    Started about a few months ago getting into PF. I played 3.x from the day it came out at GenCon until around the Book of Nine Swords. Still lots of little changes we find ourselves getting tripped up on (boy o' boy I'd love a document link that says: these are the differences between 3.5 and...
  18. A

    D&D 4E The reason 4E doesn't work well except for "Dungeon Delves" or "Encounters"

    I am currently running a "sandbox" style game, in a Kingmakerish vein using a region of my own device and some basic "realm" rules with the PCs as heroes and would-be leaders. Difference is that I am using 4e as a game engine. Well for starters, for all those people who say that 3e sucks...
  19. A

    Healing and 10-minute recovery

    Given such a change do you feel that certain magic items should be re-costed or at least discounted? Certainly wands and staves become less valuable, but also I would imagine that something like a Potion of Cure Light Wounds or Bull's Strength becomes "less valuable" in the sense that you no...
  20. A

    Healing and 10-minute recovery

    Thanks Wulf and Val... Do you think that makes Trailblazer more appropriate to a strongly-narrative or plot-focused game (think Paizo AP) rather than a sandbox / no-rails type game?
Top