• The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

Search results

  1. I

    WOIN SolSpace Questions

    I figured I'd start a general question thread for SolSpace - Spartan Gambit. My first one is about origins for the USF officers as presented. Since Spartan Gambit is a setting supplement and "requires the use of a What's OLD is NEW core rulebook", if I selected the 2000AD (I much prefer to...
  2. I

    WOIN Galactic Sentience Catalog - Kithik

    Looking at the GSC for some unusual character race ideas for the SolSpace setting I came across the Kithik. I quickly thought back to AD&D Thri-Kreen which was always a ton of fun for me to play. Then I got to what seems to be contradictory information, coupled with So are Kithik average lived...
  3. I

    WOIN Spartan Gambit Potential Errors

    On Page 9 of the Spartan Gambit, under the Psi-Corps Tour of Duty the descriptor paragraph reads: I have highlighted the sentence in question. Um what were you trying to say here Morrus? Also on Page 8, under the Intelligence Officer Tour of Duty the exploit is called False identify. Should...
  4. I

    2000AD [2000AD] Psidept Origin

    I've been running a perp campaign since November; one of my players has a mutant with a psychic mutation. We have discovered that civ/perp psionic users are woefully anemic. I've run some judge one shots with the same group and the psi-judge absolutely crushes the psyker by comparison. The...
  5. I

    2000AD [2000AD] Only Knocked Out Explolit Question

    Mechanically I understand how this works. A PC "dies" then comes back and the exploit vanishes. My group was wondering thematically how this works if an NPC is intent on getting that coup de grace. Situation: I'm running a 1-shot for part of my player base for the holiday weekend. They are...
  6. I

    2000AD [2000AD Gimped non-Judge Psionics?

    I've had a game running for about three months (every other week with a few breaks). At the start one of my players rolled psychic powers for his mutation. We both were pretty excited to see how they would work in the system and continued on. After the first two sessions (one heavy RP, one...
  7. I

    2000AD [2000ad] Mutation Questions and Text Errors

    Page 25 of the book under the Mutants race section, paragraph two says "They may leave once they reach adulthood (assuming they survive the harsh conditions) and choose live in the wastelands instead." Should probably read "They may leave once they reach adulthood (assuming they survive the...
Top