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  1. M

    Pathfinder 1E [Encounter Table Publishing] Aethera Campaign Setting

    You can ask questions here if you missed the #RPGChat or if those questions gave you new ones. You can also ask on the Kickstarter itself if you're a backer. https://www.kickstarter.com/projects/89095698/aethera-campaign-setting/comments We've seen a big upswing in backers in the last day, but...
  2. M

    Pathfinder 1E [Encounter Table Publishing] Aethera Campaign Setting

    As a contributor to this project, I'd like to thank those who are backing and sharing this project. We've picked up a lot of steam today since io9 published their interview with the guy at the helm of this project, Robert Brookes. Check it out...
  3. M

    Please delete

    Apologies for redundancy; please delete
  4. M

    Assumed PC power level

    I don't think it should be difficult to hit those numbers if you try to either get a good ability score or reasonably high-modifier magic weapon in the mix. What sort of builds have you been trying?
  5. M

    Assumed PC power level

    Tequila Sunrise has a point, and it would be smart to ask on the Paizo forums. If that doesn't work out, consider the monster guidelines from the Bestiary: Monster Creation These show what the minimums for monsters of that CR are. Interestingly, a PC's CR is pretty similar to his/her character...
  6. M

    Ease the vernacular.

    Jargon is useful only insofar as it doesn't impede learning. The more intuitive the terms are, the quicker they can be learned. Therefore, as long as the goal is to attract players (which the D&D brand needs right now), it is smart for the designers to cut back on jargon. Precisely defining...
  7. M

    Songs of the Sidhe Chapter 1: Into the Otherworld

    Dicefreaks D20 Community is proud to present the first PDF release of Songs of the Sidhe, our collection of material relating to Faerie, the realm of the fey courts, giant kingdoms, and other mysterious beings. This chapter features setting, ecology, culture, power groups, and gamemastering...
  8. M

    Bard's without music...??

    One thing worth noting about the firebreathing/firedancing is that it must be seen by those to be affected, rather than heard as bardic music is normally required to be. As currently written, bardic spellcasting (which is also a variation of magical music) always requires a verbal component...
  9. M

    D&D 3E/3.5 Savant <3.5>

    She doesn't know all of them. She uses her familiar like a spellbook, and prepares spells that the familiar knows.
  10. M

    Dread Ghost...Inspired by dicefreaks

    Dicefreaks is another forum community whose members have a fondness for planar work, grand projects, and more respect for (and skill at working with) epic than the members of most forums. Here's a link: Dicefreaks d20 Community • Index page As for the ghost, see the original Dicefreaks ghost...
  11. M

    Faerie Encounters

    That was my thought as well regarding 4e's fey. Personally, what I initially define fey by is their link to nature. But then, there's always room for interesting interpretations of just what "nature" encompasses... I can't believe I never saw this thread before. I intend to take a good hard...
  12. M

    Pathfinder 1E Pathfinder RPG Beta Release is available!

    I'm pretty happy with most of the changes put through in Pathfinder (an opinion I've found pretty common at my main forum hangout, Dicefreaks), but I'm really irked by their completely ignoring epic so far.
  13. M

    New Spell: Rack & Ruin

    It's stylish, but I think it's a little strong. I'd say a duration of 1 round per 5 levels (max 5 rounds), so that it's only 15d6 total damage on a failed save and failed escape check for the first few levels the spell is available, and so that the power level scales up appropriate to a spell of...
  14. M

    Random Video game monsters

    I think the slime is closer to CR 1/3. It's reliably hit with firebolt before it goes down, and plausibly once more with either firebolt or slam after that. The limos looks a little vulnerable to magic for its CR, and a little low on hit points. I'd add another Hit Die or two to make it tough...
  15. M

    Sorcerer Variant: The Magician

    Thanks to suggestions from M-bark at the WotC forums and you guys here, I've made some changes. For the full list, see my edit note at the bottom of the original post.
  16. M

    Sorcerer Variant: The Magician

    Thank you. How about I give back 1 spell per level to the 6th-9th level spells per day slots, bringing it up to 5/day all across the board at 20th level? Think that would bring it up to snuff? If the class is presently too weak, shouldn't I just be adding things, not adding and subtracting? In...
  17. M

    Sorcerer Variant: The Magician

    There's no basis in RAW for such a house-rule, and it renders some spells simply uncastable. (You end up with both hands full trying to cast any spell with multiple material components, of which there are several, and having no hands free for somatic components - or even being unable to even...
  18. M

    Sorcerer Variant: The Magician

    Sorta. He's an arcane caster; he's not capable of utilizing a divine focus. If the spell demands an arcane equivalent, then he holds both the arcane component and his talisman in the same hand (every magician with half a brain has a small enough talisman for this). No, it has to be in hand...
  19. M

    Sorcerer Variant: The Magician

    This class is a twist on the sorcerer that has no familiar - only a talisman it needs in order to cast spells without a penalty to CL and save DCs, and reduced spells per day, and in return has access to cleric spells in addition to sorcerer/wizard spells. It has a constant progression of...
  20. M

    DM Tip Jar -- is that going too far?

    I agree that charging to play in a public environment is appropriate and the best way to handle it. A tip jar is likely not worth your while.
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