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    Pathfinder 1E Elements of Magic and Pathfinder

    Which flavour of Elements of Magic (modern, revised or LA) works best with Pathfinder, and has anyone done any basic conversions?
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    Spells to fill gaps in the SRD

    I'm looking for spells that fill holes in the SRD, for example: Disintegration Field, Mass Fly, Teleport Block, Thief Ward and X-Ray Vision, all from Complete Book of Eldritch Might. Each of these fills a gap in the SRD -- especially Teleport Block and Thief Ward. Anyone have any other...
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    d20/OGL fantasy spells that fill gaps in SRD?

    I'm looking for spells that fill holes in the SRD, for example: Disintegration Field, Mass Fly, Teleport Block, Thief Ward and X-Ray Vision, all from Complete Book of Eldritch Might. Each of these fills a gap in the SRD -- especially Teleport Block and Thief Ward. Anyone have any other...
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    Dumping Alignment (mostly...)?

    OK, I'm rebuilding an old campaign under 3.5, and I'm dropping alignment, except related to holy/good or unholy/evil things and magic. The classes aren't much of a problem - remove aura from Clerics, Paladins don't exist as a class (it's a prestige class, but a strange one), etc. But the spell...
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    Yet another spell point spellcasting system...

    Our gaming group was "know it, throw it" back in 1e/2e days, so there are a number of players (including my wife) who chafe at the preparation stuff in 3e/3.5. So, here's a variant for your critique: ASSUMPTIONS 1. Preparation: All spells are always considered prepared, even by traditionally...
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    Need help with generic NPC builds

    I'm working on a new campaign, and thought that having some pre-generated NPCs of the base classes would be good, but the builds in the 3.5 DMG are, well, bad. I thought I'd post my drafts here and let those more experienced than I rip them to shreds (be gentle!). Remember - these will...
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    Artificer's Handbook... anyone using it?

    If anyone has redone the SRD magic items based on the rules in the Artificer's Handbook, I'd love to see what you've done...
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    magic item costs

    If you think the costs and prices listed in the DMG are perfect, blessed and unalterable, please don't respond telling me I'm a dolt. :eek: On the other hand, if you're as anal-retentive as I am, and have done the recalculations, OR (even better, if you did that using the OGL rules from the...
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    EoM Cheat Sheets

    I'm was about to work up something for me to use for my NPCs, but I thought I might ask if anyone had already done something similar...
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    EoM Fire Cantrips

    I'm horrible at names, but I'm wanting to make sure I understand the revised EoM rules... So, I'm posting my first pass at Fire cantrips. Firebright Cantrip Infuse Fire 0 Total MP: 0 Range: Touch Duration: One minute (D) Choose one Charisma-based skill. The affected creature gains a +3...
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    collecting d20 game mechanics

    I'm asking for suggestion for good, d20 OGL mechanics that were so good that they should be considered for use in any campaign or setting. My first two examples: 1. Ritual Magic, from Rituals and Relics. 2. Feat Templates, from Joe's Book of Enchantment. Other suggestions?
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    totally unlimited spellcasting!

    I'm working on a "non-spellslot, non-spell point" casting system for my campaign... If' this has worked right, I've attached a word doc with my current idea. And if you don't think that spellcasters should be able to cast like fighters swing their swords, don't post stuff like "d00d, ur idea...
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    D&D 3E/3.5 Should it have been in 3.5?

    I'm glad to see the Planes and Epic stuff appear in 3.5 (and even happier to see it in the SRD). However, given the nature of the revision, what do YOU think should have been added: Limits to this discussion (please?): 1. It must be in WotC published product only. 2. It should either really be...
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    alternate bard core class

    Doesn't seem like too many people have proposed alternate bards, but I just can't find a reason to keep taking bard levels... BARD Alignment: Any. Hit Die: d6. CLASS SKILLS The bard's class skills (and the key ability for each skill) are Alchemy (Int), Appraise (Int), Balance (Dex), Bluff...
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    Yet another alternate magic system

    I'm finally starting a serious 3E campaign, and am putting together some house rules before I start... Figured this would be the best place to get my ideas ripped apart before my players do it... These changes are the most significant I'm making, and therefore the most likely to be changed as...
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    Sovereign Stone magic system: anyone else "borrowing" it for their campaigns?

    Just wondering if anyone else has contemplated, worked on or is actually using the sovereign stone magic system in a non-Sovereign Stone campaign... DonM.
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