This one of the other "issues" with roles I mentioned in my first post. Not only will strikers receive a disproportionate amount of playtime, but they also present a much larger potential design space than either leaders or defenders. I'm sure not everyone shares my concern, but it would be nice...
The differences between the controller and defender are still too subtle. Both deal directly with the interference of their opponent's actions, and one of the primary methods through which the controller achieves this end -- forcing enemies to spread out to avoid getting caught in an area of...
Planar prisons seem more fitting for the repertoire of defender of a more supernatural persuasion, since tying up opponents is their specialty. Flying, being a form of mobility, should be the domain of the striker. Walls of fire I might give you, but is their really enough design space for a...
Dungeons & Dragons Fourth Edition's role system, despite the best intentions, presents us with several issues, not the least of which is that one of it's four roles, the controller, doesn't actually exist. The designers of the game themselves of seem to be aware of this fact, including only one...
I was greatly afeared when I saw its execrable D&D Miniatures illustration, but today's Manticore art is delicious.
It also represents a nice counterpoint to the warg, being a return to a more traditional form of an iconic monster, instead of a moving away from one.
Yes, we've known that they would be in the Monster Manual I--and playable--for some time.
I typically like Eva Widermann's stuff, but I judge this picture to be super lame, especially in comparison to Steve Prescott's depiction of Warforged.
If I say "elf" and "dwarf" to the average person, they think of toy-makers and midgets. That's what elves and dwarves are, and that's what new players will expect them to be. If you want to create a fantasy race that doesn't look like that, don't call them elves or dwarves.
And excuse me for...
I really need to stop looking at picture, because I'm disliking it more and more. Seriously, it looks like Ian Holm made a disastrous visit to the salon and was so distressed by the results that he couldn't hold a proper pose at his 3 o'clock photo shoot.
How is it that Wayne Reynolds's gnome...
I dislike Raven Mimura's artwork immensely and this does absolutely nothing to change my opinion.
I vastly prefer Steve Prescott's illustration in the power article. I'm a fan of his style, and some of the tricks he employs in that illustration are pretty slick.
Eh, the more stylized fantasy art is, the better, in my opinion. I'll stick with Cavotta, Prescott, Reynolds, Walker, Moeller, and Frazetta, and Zug, thank you very much.
But Hussar's response read as though he thought it was a new piece.
Of course not. But the Githzerai, and the rest of Komarck's illustrations, for that matter, seem to adhere particularly closely to the reference photo. This leads to a bunch of fantasy illustrations that, for some reason...
The Githzerai are awesome, even it is painfully obvious that he had three of his friends pose for it. I think I recognize the center fellow from Steadfast Guard.
The Cambions look like they were painted by someone who got a tablet and a DeviantArt account a few weeks ago. Even if the Efreet are somewhat uninspiring, they're at least rendered professionally.
And a quality of great Magic art is that the predominant color is *not* the same as the color of...