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  1. MajorSarigar

    Level Up (A5E) Optimized wildshape options for Skinchanger druid?

    I asked the A5E druid class designer for clarification, and their answer was: "So the short answer is no, you can't wild shape into a swarm. For the long answer let's look at "swarm of rats" as an example. Swarm of rats isn't listed as a "beast", but rather as "medium swarm of tiny beasts"...
  2. MajorSarigar

    Level Up (A5E) Optimized wildshape options for Skinchanger druid?

    Mechanically, a swarm is a creature with a singular stat block like any other creature. The creature's type may be Beast, Plant, or whatever. A swarm has senses, a movement speed, resistances, immunities, vulnerabilities, traits, actions, and attacks. "Swarm" is just a trait the creature has...
  3. MajorSarigar

    Level Up (A5E) Optimized wildshape options for Skinchanger druid?

    That's fine, do what's best for your table! But RAW, it's perfectly legal for druids to wild shape into swarms. :)
  4. MajorSarigar

    Level Up (A5E) Optimized wildshape options for Skinchanger druid?

    Giant Spider is a very good CR 1 choice. You get blindsight, darkvision, a climb speed, spider climb, immunity to webs, a ranged attack that can restrain opponents, and a poison bite that can be debilitating if the target fails its save. The giant spider has fantastic mobility, and makes an...
  5. MajorSarigar

    Level Up (A5E) Where does A5e still need support?

    Skill use in combat. The "Mist & Shade" tradition has a lot of maneuvers devoted to using Sleight of Hand in combat, but there are no rules governing exactly what this entails, or how/why it would be of benefit (the skill section implies that Sleight of Hand is used for feinting, but that's...
  6. MajorSarigar

    Blog (A5E) Dungeon Delver’s Guide: It’s a Trap!

    I believe passive Perception governs that to a large extent.
  7. MajorSarigar

    Blog (A5E) Dungeon Delver’s Guide: It’s a Trap!

    I don't like overuse of traps, because it does exactly that: slow play down significantly due to paranoia. I like to use traps where traps are most appropriate: to defend crypts or tombs, or the lower reaches of temples, or in areas inhabited by creatures known to prefer the use of traps and...
  8. MajorSarigar

    Level Up (A5E) Berserker too strong?

    In our A5E game, our lvl 6 Berserker is a combat powerhouse. His damage output is good when he hits, and explodes when he crits, which is moderately often. Our other melee player is a dual-wielding Duelist Fighter. He's still new to the system, but his cumulative hits cause a lot of damage. I'm...
  9. MajorSarigar

    Level Up (A5E) Skull Goblet

    The skull goblet is the only object that can hold the most intense beverage: Black Pudding Mountain Dew.
  10. MajorSarigar

    Level Up (A5E) My modified LUA5e Character Sheet.

    This looks great! On my version of the original sheet, I replaced the "Experience Points" box with "Prestige", since we use milestone XP instead of tracking experience points. May I also suggest adding a toggle on/off box for Inspiration on the first page, if there's room?
  11. MajorSarigar

    Level Up (A5E) Can Mending Restore a Damaged Item?

    I'd definitely allow mending to repair damaged items, although it might take more than one casting if the item was badly damaged.
  12. MajorSarigar

    Level Up (A5E) Parrying Weapons

    If it works better for your table, no reason you can't give the rapier the Parrying property, or create a Cultural weapon that is basically a rapier + Parrying. The tools are there for you to use as you see fit.
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