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  1. Darkmantle26

    D&D 5E Best Rogue Archetype for a Bandit?

    The character concept I was pondering was a Bandit whos weapon of choice was a bow and arrow, what is the best rogue archetype for that? And what would be the optimal build if I wanted to use a longbow?
  2. Darkmantle26

    Bow Druid

    This is a very strange idea, I acknowledge that. However I feel that if I carry this idea out, I could end up creating an interesting and memorable character indeed. My Idea is playing a Druid who, through either elven weapon proficiency or something of the sort is proficient in the use of...
  3. Darkmantle26

    D&D 3E/3.5 3.5 Looking for a template with no level adjustment that gives at least +1 to CON

    I want my Human Dragonfire Adept to be able to take the Quicken Breath feat at first level, his CON is 18 and he needs it to be 19 for the feat. What level adjustmentless templates could I use to achieve this?
  4. Darkmantle26

    I accidentally posted this twice

    I accidentally posted this twice
  5. Darkmantle26

    I hate problem players

    Every DM hates problem players, but what happens when one goes too far? In my recently finished campaign, which I am boundlessly proud of, there was one player who showed complete disregard for the game, table etiquette, story, ect. During gameplay he would show utter disrespect for me and the...
  6. Darkmantle26

    Where do neutral characters go when they die?

    From my understanding of the D&D afterlife (I think this was from planescape) When someone dies they are sent either to the plane on which their god resides or the plane corresponding to their alignment, but while leafing through the 5e DMG I saw no plane corresponded to the Neutral alignment...
  7. Darkmantle26

    Making cities feel alive?

    In my current campaign, the one I mentioned in my thread about gold and magic items. It's kind of a cityscape style campaign. And outside that book I'd like to hear some ways to make a city feel alive. the way it's kind of working so far is that the players will explore the town and interact...
  8. Darkmantle26

    Good ideas for giving the players gold and magic items?

    I've always had a problem with wealth distribution. Normally I'll pick up two dice when the players loot the bodies, roll them, and add 1 or 3 or something. But that's just not enough. My players are level 5 now, and still have little more than their starting wealth despite my best efforts. It...
  9. Darkmantle26

    What feat should I get for this character?

    I am torn between many ideas of what feat this character should get when he gets his next ability score improvement. Since I will multi class into rogue, I was thinking that the stealth skill proficiency should be what I take for multi classing, and at level 4 Rogue increasing DEX and CON each...
  10. Darkmantle26

    Constitution is will power? No it's not....

    So I have a friend, who thought that death saves were a constitution save, when they are not. I told him this, his answer was "That's stupid! They are now." When I asked him why he thought this way, he said that constitution was the "Will to keep going" I told him Constitution was bodily health...
  11. Darkmantle26

    Can you shoot a bow and wear a shield at the same time?

    I'm in playing D&D game at a comic book store and one of our players is wearing a shield while simultaneously shooting a longbow, but wouldn't that weigh your arm down while you shoot?
  12. Darkmantle26

    What is Ability Score improvement based off?

    Is it overall level or individual class level? for example; If I were Ranger level 3 and I took a level in Rogue, becoming Ranger 3 Rogue 1, Would I get an an ability score improvement for that level up? or only if I took a 4th ranger level?
  13. Darkmantle26

    Is this monster a bit powerful?

    I recently brewed up a new batch of dragons for a campaign I'm writing, but said campaign will most likely contain 3 PCs, all of whom are prone to playing spellcasters regardless if everyone else is one too. I can actually predict what they will play: A warlock, a Wild-Magic Sorcerer, and a...
  14. Darkmantle26

    What's a good plot reason to grant the players psionic powers?

    So I've been doing a lot of campaign building. I've been trying to build a campaign off the premise of psionics, and I've done a lot of stuff, I've made a new dragon type, I've stated the Elan's from 3.5, ect. But I wanted the players to feel included in all this psionics that's floating around...
  15. Darkmantle26

    Best psion discipline for offence?

    I'm trying to make a psion in 3.5 and I want to know what discipline would be best for offensive combat?
  16. Darkmantle26

    Level adjustment/playing as monsters in D&D 3.5

    I have a very limited understanding of level adjustment in D&D 3.5. What I know is that if I wanted to be a vampire, I would count as 8 levels higher. Now, I've been led to believe that level advancement has something to do with playing as a monster. Let's take a monster like a red dragon...
  17. Darkmantle26

    I need ideas for running horror campaigns

    What's a subtle way to inspire horror in PCs in a game like D&D? I'm looking for something that is not all sudden jump scare in your face, something to built tension but simultaneously disturb or frighten
  18. Darkmantle26

    accidentally posted this twice

    oops
  19. Darkmantle26

    I need help with a part of a campaign I'm making

    This idea for a magic item popped into my head: A ring that, when you place it on your finger, shape shifts you into a Wyrmling Red Dragon (Changing your statistics except skill proficiency, INT, WIS, and CHA to that of a red dragon wyrmling) until it is removed. But I am short on ideas. How...
  20. Darkmantle26

    How do I calculate the Challenge Rating of a PC?

    Challenge rating has always confused me, considering CR of a monster assumes a party of 4. However, when i'm not doing organised play I most often end up playing with 2-3 people, a very small group to DM. I'm curious as to how one level of monster CR compares to one class level. If I have a...
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