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    WOIN New WOIN errata?

    I'm a bit surprised to see it, but the main WOIN errata page seems to have been updated with no announcement here in the forums. Rather than the older (perhaps partly out of date?) PDF errata documents, there's now just a few text rule updates. But those updates are not ones I've seen anywhere...
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    WOIN Can you freely choose to take a universal exploit instead of a career exploit?

    In closely reading the preview of 1.2 update to OLD, I noticed something I first thought was an error in the Careers and Exploits sections of the rules. But after checking it against other books, it may be that I've just been playing the game wrong ever since I started. But I want to ask to make...
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    WOIN Does the "Factory Specs" exploit for Synthetics mean they skip a grade?

    Hey everyone. I just picked up the GSC (very neat!) and had a question about one of the exploits given to Synthetics: Does this mean that a synthetic character being created at grade 5 should have only four careers, since they skip their origin? Or do they still take five, just picking a...
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    WOIN Growing out of a Trait

    If you take a trait based on your lowest attribute at character creation, do you need to keep it if you later increase that attribute so that it's no longer your lowest? As an example, my current android character started with a 2 for INT (he's from an Ocean homeworld). Now at grade 9 he's just...
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    WOIN Stunning weapons in WOIN

    My NEW party has just shifted gears to pursue a bounty hunting career, and as part of our preparations, I started looking at the options for dealing non-lethal damage, in case we need to bring somebody in alive. There are a bunch of ways to go, but what I noticed and wanted to discuss here is...
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    WOIN WOIN XP and advancement when grades are not the same across the party

    The Advancement section of N.E.W. (and the other WOIN rule books) suggests that GMs should give out XP in multiples of the character's current grade (when using "fast" advancement mode at least). For instance, a hard fight (or two medium challenges) should reward everyone involved with double...
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    WOIN Heavy Automatic weapons, and some other weapon oddities in WOIN

    In N.E.W. a bunch of the standard ranged weapons have both the Heavy and Auto traits. However, the Heavy trait says that means you can only fire it once per turn. Is that really intended? A limited rate of fire makes sense for a few of the exotic heavy weapons that are more like cannons or...
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    WOIN WOIN Trait Tier List

    Hey everybody, I was chatting with some of my fellow WOIN players about Traits recently, and it inspired me to do something I'd been thinking about for a while. I have rated all of the traits against each other. Since a lot of traits have situational bonuses or tradeoffs, this isn't a strict...
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    WOIN Some comments and questions about O.L.D.'s Magic system

    I've recently been reading the Magic rules in O.L.D. The system is really neat! I love how you can adapt your spells or even design new spells on the fly. That said, I have a bunch of questions about certain rules and spell effects. Some things seem redundant, while others seem unbalanced in...
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    WOIN O.L.D. Magical effects chart

    I've been exploring the Magic chapter in O.L.D. recently. To better understand the MP cost of spells, I made a spreadsheet listing the MP costs of each of the skill based spell effects. Since the MP cost of an effect cost is also its prerequisite skill level, this is very useful when thinking...
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    WOIN Questions about positional modifiers in combat

    We had our first combat recently in one of the games I'm playing with, and we had some confusion and debate about how some positional modifiers applied (or didn't) in certain situations. Do ranged and melee fighting characters count as "attackers" for each other when considering flanking and...
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    WOIN How does the quality of a shield effect the defense score you get from having it equipped?

    Lets consider a character with 6 AGI (3d6 pool) and Acrobatics 1 (1d6 pool), wielding a one-handed weapon and a medium shield. Their defense would be 14 (from attributes and defense skill) + 2 for the shield, for a total of 16. How does that defense score change if the shield's quality is...
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    WOIN A few more miscelaneous WOIN questions

    A few quick questions: When a Marine Cadet (the NEW career) gets a "rifle" from their Light Sleeper career exploit, is that a ballistic rifle or can it be any kind of rifle (e.g. a disruptor or phaser rifle). How about exotic rifles? Can the rifle (or the Kevlar vest that you also receive) be...
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    WOIN How does the Inspiring trait work out of combat?

    I'm playing a high-charisma leader character in my latest game of N.E.W. and we were a bit perplexed by how the Inspiring trait I've taken should work in non-combat situations where the cost of an action doesn't seem to matter. The rule in the book doesn't give any limitations, so it seemed...
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    WOIN Healing and refreshing luck pools

    I've got a few questions about how some of once-a-day mechanics work in WOIN. Specifically, healing for androids and the refreshing of luck pools. There's an FAQ about android healing, but other than mentioning that you'd need the Engineering skill and Engineer exploits instead of Medicine and...
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    WOIN Examples of customized gear in NEW appear to have wrong costs

    Several (or maybe all) of the examples of customized items in the "Special Items" chapter of N.E.W. seem to be mispriced. At least, they don't follow the rules given in the earlier chapter about customizing weapons and armor. This is the rule they seem to be breaking: Two items that I...
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    WOIN SOAK exploits and stacking

    I made a NEW character using the WOIN Character Assistant tool (which gots its exploit descriptions from the Rules Reference doc). However, upon double checking the exploit descriptions against my book, it seems all the exploits that I thought would give me a SOAK bonus on top of my armor are...
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    WOIN XP cost of a new skill?

    The WOIN books I have don't describe any special XP cost to taking the first rank in a new skill your character doesn't have yet with an incremental advance. That suggests that the first level of a new skill would cost 3 XP (3 times the new level of 1). But the WOIN Rules Reference's page on...
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    WOIN Character Creation Worksheet

    Hellow fellow WOIN players. I've been learning the rules recently and making some characters, and I thought it would be useful to put together a spreadsheet that would help make it easier to keep track of skill ranks and attribute modifiers while building a character. This isn't a full...
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    WOIN Skills that could be in multiple categories, and skill/exploit intereactions in character creation

    I'm enjoying reading through the WOIN NEW rule book and making up a couple of test characters, but I have a few questions, mostly about skills. I understand that skills are supposed to be pretty free-form (you can make up any skill you want, subject to GM approval), but I'm wondering if that...
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