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    D&D 5E (2024) Using Action Surge to cast spells in 2024

    You seem quite sure you got the right reading and if it works for you and your table, go ahead! It just seems super rules-lawyery to me, requiring a very careful parsing of each magic objects' verbiage each time you use them in order to juice out a quite specific interaction based on missing...
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    D&D 5E (2024) Using Action Surge to cast spells in 2024

    I'd say because they modify the spell. The cape leaves behind a cloud of smoke, the axe conjures an Earth Elemental (so it's not the spell Conjure Elemental). So they are not exaclty the spells listed in the PHB, they just use their definition to encapsulate the effects produced. Or it might be...
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    What constitutes a "hit" in your mind?

    For a thing to be a hit for me, it needs to be at least equal to my armor class.
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    Legend In The Mist Reveals A Retro Fantasy Feel

    As a long time player and enjoyer of City of Mist, though somewhat disappointed in Otherscape, I'd say Legend in the Mist will (and already began to) occupy a lofty slot in my gaming schedule for years to come. The core of what I like in the Mist games is perfectly preserved: a system designed...
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    Different philosophies concerning Rules Heavy and Rule Light RPGs.

    I wouldn't say Legend in the Mist is rules-light, it's rather dense in rules and mechanics, and Daggerheart even more so. What LitM is, that D&D or PF are not, is fiction-first, ever working on a (mostly) unified roll without any subsystem (where numerous spells in DnD use subsystems), and...
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    Roll for Effect or Intent?

    I vote "for intent", though I'm more familiar with the "conflict resolution" naming. I've nothing against task-resolution, it suits some gameplays, especially in the OSR and FKR spheres, where the main point is very often to choose the (or a, rather) good action, in order to achieve the desired...
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    Legend in Mist general [+]

    I was mainly speaking of story tags (the tags added to a scene or a challenge) VS statuses. The PCs are made of tags (called Power tags), be it nouns or adjectives. Statuses are not here to stay, they are here to track, well, statuses. Temporary statuses. Players can add (temporary) tags or...
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    Legend in Mist general [+]

    So, about tags and statuses: tags are for things (nouns, if you will: bad weather, slippery rock, keen eye for liers), statuses for transient states, that you can evaluate on a gradient (adjectives, in this framing: ill-3, joyful-4, pleased-1). It's not really a problem if you can't decide in...
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    Legend in the Mist - What are your thoughts?

    There's already a thread about it here: https://www.enworld.org/threads/legend-in-the-mist-anyone-using-it-and-or-have-thoughts.714968/ I played the heck of City of Mist, the first game of these guys, and some with LitM already. The game works really well, even though I still think City of...
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    D&D 5E (2024) Rate D&D 2024

    One star in Amazon is "the box was damaged" and five star is "order delivered in time", so not worth a lot.
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    D&D 5E (2024) Rate D&D 2024

    I have four boys, three of which eager players.
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    D&D 5E (2024) Rate D&D 2024

    Well, I did. I am a simple guy with many kids and many things to do, I play a lot of different games with a lot of different people of all ages, I just want something that works out of the box. I'm not particularly interested in the delicate intricacies of system mastery and DnD monsters are...
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    D&D 5E (2024) Rate D&D 2024

    I voted 8. The highlights for me are the better organisation overall, most of the changes in the classes, the monster manual (almost all of it; these monsters are simply better for me, less complicated to run, less complicated to choose, better as threats, more diverse; simply better) , the new...
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    Legend in Mist general [+]

    There's a solid fanbase already established. It won't get to DnD's or even Pathfinder's or Daggerheart's highs, but it will flourish all right.
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    Legend in Mist general [+]

    City of Mist is a super hero game, kinda (and in my opinion their best game), you should take a closer look. There's a free sample somewhere on their website. It's the "ordinary people, extraordinary powers" vibe, and it's awesome.
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    Legend in Mist general [+]

    Yeah, it's really not like Daggerheart. The only thing in common may be the spotlight mechanism, common in PbtAs: the npcs don't have any turns, they act in between spotlight to pose threats, and only inflict consequences when their threats are ignored or in case of a miss or a mixed success...
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    Legend in Mist general [+]

    I've run City of Mist, extensively. It was a previous iteration of the Mist engine, very close to what LitM is, and I have followed LitM's developpement very closely. It's a great game, with a very solid gameplay loop and a stellar character evolution (about the same as CoM's). It has strayed...
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    D&D 5E (2014) Alternate Covers of Upcoming Forgotten Realms Books Revealed

    I found the existing alt covers drop dead gorgeous, frankly. I wouldn't say they miss the mark on these ones (and the market seems to agree). These ones are a total success too, though. Distinct, singular but unmistakably dungeony. I'm sold.
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    D&D 5E (2024) Here's The Covers of BOTH of November's Forgotten Realms Books

    That's not AI art, at all. It's very strange to suggest it, in fact. (It's Valindra, by the way, a lich elf.)
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