0 BAB at level 7?

Norfleet said:
That's only fair if you do it near French castles.

Who said something about fair? :confused:

Storm Raven said:
Right. Because arbitratily limiting the types of characters that a player can choose to play is a great idea.

It is! :) The best way to prevent munchkinized characters.
 

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Well, the reason this came up is because I have a player who might want to add a bard or cleric level to a Ftr 1/Rog1. The idea of them adding that (especially a cleric level, which is a fairly martial class) and having a BAB equal to that of the party sorcerer seems odd.

Though I guess that rights itself a bit when I think that any of those classes will gain her a BAB if she picks another level after the first.

Using most house rules posted here, she'd have a +2 BAB, then. +! from Ftr 1, and +1 from having 2 +3/4 BAB classes. Does this sound about right?
 

Dunjin said:
Using most house rules posted here, she'd have a +2 BAB, then. +! from Ftr 1, and +1 from having 2 +3/4 BAB classes. Does this sound about right?

Yea.

Under normal rules, she might have only +1 BAB, but she'll have +2/+4/+2 or +4/+2/+2 as base save bonuses. That isn't to be spit at, too. In the end, use whatever fits you better. Personally, the house rules that add together classes after their BAB and BSB bonuses are too much work IMO. Keep it easy.
 

Altalazar said:
The REAL question is, using all of the various classes and prestige classes (keeping in mind the requirements) what is the maximum level a character can attain (total level) and yet still have a BAB of +0?

Going strictly and entirely by the book? Seven levels. Once they hit seventh level, they'll have a multiclass XP penalty of -100%, and will never advance again.

Assuming one of the classes they took was their favored class. Otherwise, six levels. So, a Dwarf Brd1/Clr1/Drd1/Rog1/Sor1/Wiz1 is, at that point, no longer earning XP.
 

LazarusLong42 said:
Going strictly and entirely by the book? Seven levels. Once they hit seventh level, they'll have a multiclass XP penalty of -100%, and will never advance again.

Assuming one of the classes they took was their favored class. Otherwise, six levels. So, a Dwarf Brd1/Clr1/Drd1/Rog1/Sor1/Wiz1 is, at that point, no longer earning XP.

How do you figure that? The character could add one level of anything and still be okay. It is only if the levels are out of balance by more than one level that there is a penalty. A brd1/clr1/drd1/ex-mnk1/rog1/sor1/wiz2 of any race is still fine, with no penalties to earned xp. Now, if the next level were to be wiz3, he'd lose xp with each encounter...
 

Count me among those who use formulaic BAB and saves.

Code:
	BAB			Saves
Level	Good	Med	Bad	Good	(Med)	Bad
1	1	0.75	0.5	0.5+2	0.4+1	0.33333...
2	2	1.5	1	1+2	0.8+1	0.66667...
3	3	2.25	1.5	1.5+2	1.2+1	1
4	4	3	2	2+2	1.6+1	1.33333...
5	5	3.75	2.5	2.5+2	2+1	1.66667...
6	6	4.5	3	3+2	2.4+1	2
7	7	5.5	3.5	3.5+2	2.8+1	2.33333...
8	8	6.25	4	4+2	3.2+1	2.66667...
9	9	7	4.5	4.5+2	3.6+1	3
10	10	7.75	5	5+2	4+1	3.33333...
11	11	8.5	5.5	5.5+2	4.4+1	3.66667...
12	12	9.25	6	6+2	4.8+1	4
13	13	10	6.5	6.5+2	5.2+1	4.33333...
14	14	10.75	7	7+2	5.6+1	4.66667...
15	15	11.5	7.5	7.5+2	6+1	5
16	16	12.25	8	8+2	6.4+1	5.33333...
17	17	13	8.5	8.5+2	6.8+1	5.66667...
18	18	13.75	9	9+2	7.2+1	6
19	19	14.5	9.5	9.5+2	7.6+1	6.33333...
20	20	15.25	10	10+2	8+1	6.66667...

The medium save column replace the one used in some d20 games, like Star Wars or Wheel of Time or Arcana Unearthed.
The +1 or +2 is a class bonus. Like all named boni save dodge boni, it don't stack with itself.

This is the table I use. Its main goal was to ensure that, at level 2, no one would have a BAB below 1, and no one would have a base save above 3. At level 20, everyone would have a BAB between 10 and 20, and base saves between 6 and 12.

No more, no less.

Using this or an equivalent house-rule enforce a greater balance.
 

KaeYoss said:
It is! :) The best way to prevent munchkinized characters.

So, what was it about this type of character that you consider "munchkinized? The low BAB? The 1st level spells? Your "argument" (to dignify it as being something even that coherent) makes no sense.

Basically, your argument seems to be "I like to be annoying and tell my players they can't play stuff they like when I DM".
 
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LazarusLong42 said:
Going strictly and entirely by the book? Seven levels. Once they hit seventh level, they'll have a multiclass XP penalty of -100%, and will never advance again.
Doesn't work that way.

First off, the penalty is a simple yes/no affair. If you are a Fighter(2)/Wizxard(4)/Cleric(6)/Rogue(8) ... you will only have a 20% XP penalty, even if none of those are your favored class, and they are all two or more levels apart.

Second, the penalty is only incurred if your levels of any two of your classes are different by more than one. Fighter(5)/Wizard(5)/Cleric(5) is okay; Fighter(4)/Wizard(5)/Cleric(6) is not ... the Fighter and Cleric levels are different by more than one, so the penalty is in force.
 

Well, the argument about whether or not the combo'd be desirable or worthwhile is moot, since I posed the example to serve as just that, a hypothetical example. :)

Also, I don't use favored classes or multiclass penalties anyway.

I was just curious. It seemed odd to me that one could get to a decent level and still have +0 BAB.
 

Pax said:
Doesn't work that way.

First off, the penalty is a simple yes/no affair. If you are a Fighter(2)/Wizxard(4)/Cleric(6)/Rogue(8) ... you will only have a 20% XP penalty, even if none of those are your favored class, and they are all two or more levels apart.

Umm what? Because, that's not what my books say.
 

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