Mustrum_Ridcully said:
1.) Just give them the 4E Pit Fiends special ability that allows him to make two attacks with a single standard action. That seemed to me as if it was the 4E approach to multiple attacks per round.
2.) The difficult question is now how to fix the balance for warriors again (and how to do so in a simple and straightforward manner). Maybe the Star Wars approach of adding 1/2 level to damage? (Is that enough?)
1.) Okay, I like that, but what about things like a vrock:
Full Attack: 2 claws +15 melee (2d6+6) and bite +13 melee (1d8+3) and 2 talons +13 melee (1d6+3)
Or Marilith:
Full Attack

rimary longsword +25/+20/+15/+10 melee (2d6+9/19–20) and 5 longswords +25 melee (2d6+4/19–20) and tail slap +22 melee (4d6+4); or 6 slams +24 melee (1d8+9) and tail slap +22 melee (4d6+4)
Should they be able to make all those attacks as a standard action?
2.) That exactly what we've implemented, and 2 x Str bonus to damage when wielding a weapon two-handed, and 1 x Str bonus for off-hand damage, but check out these variants I've compiled to replace iterative attacks:
Variant I: Multiply base weapon damage by the number of attacks the character would have under the standard system (BAB +11 = base weapon damage x 3 etc).
Variant II: Add BAB bonus to damage (BAB +11 = add +11 to damage).
Variant III: Add BAB and iterative bonus to damage (BAB +11 = add +11, +6, and +1 to damage).
Variant IV: Trade a Move action for an additional attack (at full BAB), or to get full array of attacks in the case of monsters.
Variant V: Every character gets 3 actions a round: Standard, Move, and Swift. You may sacrifice a Move action for an Attack action (a sub-category of Standard so you still can’t cast/manifest 2 spells/powers a round). And you may sacrifice a Move or Standard action for an additional Swift action.
Variant VI:
-If your BAB is +1 or greater you may make 1 attack as standard action
-If your BAB is +6 or greater you may make 2 attacks as a full attack action, but you get a -2 penalty on all attacks
-If your BAB is +11 or higher you may make 3 attacks as a full attack action, but you get a -4 on all attacks, or you may make 2 attacks as a standard action but you get a -4 on all attacks.
-If your BAB is +16 or higher you can make 4 attacks as a full attack action, but you get a -6 on all attacks.
Remember, even if you BAB is +16 you can still choose the option to make 2 attacks as a full attack but at -2.