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101 Bestowable Curses!

Jeph

Explorer
38) Curse of the Luminary Whenever the target attempts to cast a spell, they must make a Will save (DC = curse's DC). If they fail, they instead cast Light on a number of small objects within 25 feet equal to the spell's level squared, plus one. Thus, if a cleric failed their Will save on a Flame Strike, 26 daggers, pebbles, etc. would spontaneous start to glow.
 

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Conaill

First Post
A bump and a curse:

The Murgatroyd's Curse: Victim has to commit one crime a day. Whenever the victim has the opportunity to commit a crime, he or she needs to make a Will check vs Curse DC to avoid doing so. Once the Victim commits a crime, he is free from the curse until the next day.
 

Angcuru

First Post
Jeph said:

30) Curse of Confucious You talk cryptically, and begin every sentance with "Confucious say . . . " For example, if you wanted to say that you don't think rushing the dire rat with flame strikes is a good idea, you might say, "Confucious say, no use cannon to kill mosquito!"

HEY!

you snatched that from my old sig!:mad: not that I mind!:D
 
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Angcuru

First Post
Curse of the Strained Libido! - character becomes a magnet for extremely attractive members of the opposite sex, who all rub all over him/her for no apparrent reason. The downside: they're all homosexual and try to decapitate anyone the character is currently in love with/banging.:eek:
 

Angcuru

First Post
Conaill said:
A bump and a curse:

The Murgatroyd's Curse: Victim has to commit one crime a day. Whenever the victim has the opportunity to commit a crime, he or she needs to make a Will check vs Curse DC to avoid doing so. Once the Victim commits a crime, he is free from the curse until the next day.

jaywalking is your friend.:)
 

Conaill

First Post
Nah, that's just a misdemeanor.

Trying to kill your friends, now that's a crime! :D

Going to be tough on the Paladin though...
 
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reddist

First Post
Fish Breath: Any time the character is approached and flirted with by an attractive NPC, he must make Will save equal to the curse DC or vomit up a small pile of living goldfish.

Curse of the Loudmouth: The character simply can NOT speak in anything less than a shout. The harder he tries to whisper, the louder he becomes. However, he doesn't realize he's doing it.

I'm Invisible! : The character is convinced he has become invisible. Regardless of the actions or words of friends or foes, nothing can convince him that he can be seen by any means while the curse is in effect.

Where you from, boy?: The character becomes an outsider while under the effect of the curse. He does not gain celestial or fiendish abilities, such as any of the special attacks or special qualities, but he does change his creature type to “outsider” rather than “humanoid.”

Who ARE these people?: The character forgets the name of his closest companions. He knows he knew them once, but every time he is reminded, he forgets again minutes later.

Heh :)

-Reddist
 

Spike

First Post
a horrid curse

curse of the bad gas
for every hour for id6 hours you must make a will save (dc20) or loose id4 cha for 1 hour
 

Al

First Post
Where you from, boy?: The character becomes an outsider while under the effect of the curse. He does not gain celestial or fiendish abilities, such as any of the special attacks or special qualities, but he does change his creature type to “outsider” rather than “humanoid.”

Is this really a curse? You can't be banished or dismissed since you are a 'native' outsider (i.e. there is nowhere to banish you to) and whilst you can be affected from Protection vs. Alignment and the likes, you also get immunities against e.g. Charm Person, Hold Person, Dominate Person and others.
 

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