jonesy said:
Well see, the orriginal jokes were written by theater majors who declared themselves the Real Roleplayers and lumped in any good qualities (such as intelligence) with that...
OK, relax, relax.... I've never enjoyed the orriginal jokes that much just because they were so slanted. This thread has put the Real Roleplayer a little more into the equalized box of Drama Queen, which makes it more fun to read, IMHO.
and in the spirit of good fun, proof that I'm every one of these types when I wanna be.
When making a new character for a high level party :
Real Men make a fighter/monk with cool sword and fist feats and play it lawful evil so they can kill anythign that gets in the way without worrying about motivation.
Drama Queens make a outcast succubus who has learned to love and introduce her into the party disguised as a rogue sorcerer. They then spend all their time having tremendously significant roleplaying interactions that don't make sense to anyone but them, and waiting for the moment when the must reveal their true nature to these mortals they have come to care for. (oh the shame, will he ever truely love me when he knows what I am....)
Looneys make a 18th level dog spellcaster. No, it's not awakened, they're divine spells. Woof woof! Even when other characters cast speak with animals, the loonies continue to act like a hyperactive puppy that can talk until everyone gives up.
Munchkins make a druid with a special item creation feat (tattoo magic) then pretend this is GURPS by recycling xp directly into always on enchantments. They never advance in levels but who needs to when you're a +5 magic fang, bull strength, acid burst, constantly hasted dire tiger with a poisoned bite? (and thats before the defensive stuff)
Kahuna Burger