10th level direct damage smackdown.

JiffyPopTart

Bree-Yark
In another thread someone wanted a breakdown of all the various arcane/divine/psionic/whatever classes and who could dish out the most damage a day at 10th level.

Why not have a smackdown?

I submit the following rules...

1. Characters are 10th level of ONE class, and have an 18 in all stats.
2. Characters have NO magic item, only components needed to cast spells.
3. Total damage done to a single, non-mobile, non-moving, non-saving target over the course of all your spell/power slots wins the game.
4. All spells do average damage.
5. Only spells/powers from the SRD are available.
6. I am sure there are some loopholes I am forgetting, but the general idea is to figure out what base class can deal the most HP of damage in a day.

Go for it!

DS
 

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First off, no, the Warlock doesn't count. For sake of arguement since someone is already thinking of it, he would do 72000d6 damage in a day.

252000HP of damage.

DS
 

And, my actual fieldwork.

10th Level Druid

0th=6XDazzle (No HP damage, but it looks nice) =0HP
1st=5XProduce Flame (d6+5) =42.5HP
2nd=5XFlaming Sphere (20d6) =350HP
3rd=4XCall Lightning (30d6) =420HP
4th=4XCall Lightning or Empowered Flaming Sphere (30d6) =420HP
5th=2XCall Lightning Storm (50d6) =350HP

Total=1582.5HP
 

Sabathius42 said:
First off, no, the Warlock doesn't count. For sake of arguement since someone is already thinking of it, he would do 72000d6 damage in a day.

252000HP of damage.

DS

What about warriors? I mean, a full-power-attacking fighter, specialized in a greatsword, will deal 2d6+28 damage every attack, without including crits. 2 attacks per round, 14400 rounds per day, average damage is, um, 1,008,000 damage per day. I'm sure someone can top that easily, probably with a rogue sneak attacking. :)

Druids do damage rapidly, but fighters have stamina, man.
 


A rogue10 has 5d6 sneak attack (average 15.5) + a rapier (1d6, 3.5) + Str (+4) (23 average damage) and +7/+2 Bab (2 attacks/round).

86,400 seconds in a day. 14400 rounds. 28800 attacks.

23 * 28800 = 662,400 damage, barring crits. Makes the warlock look puny.
 

Elf sorceror with otherwordly feat, power attack, and arcane strike.

Draconic Polymorph into Jarilith (MM2)
Bull's Strength
Haste
Girallion's Blessing
Chill Touch with Fell Drain.

That will give you a strength of 47(+18) and 9 attacks on a pounce

3 claws +31 melee 2d6 +18/str +5d4/arcane strike +1d6/chill touch +5/power atk +1 neg level
1 rend 2d4 +27/str +5d4/arcane strike +1d6/chill touch +5/power atk +1 negative level
2 claws +26 melee 1d4 +18/str +5d4/arcane strike +1d6/chill touch +5/power atk +1 negative level
1 bite +26 melee 2d8 +9/str +5d4/arcane strike +1d6/chill touch +5/power atk +1 neg level
2 rakes +26 melee 2d6 +9/str +5d4/arcane strike +1d6/chill touch +5/power atk +1 neg level

for a grand total of 10d6+4d4+2d8/weapons +45d4/arcstr +9d6/chill touch +144/str +45/powatk or an average of 387 damage and 9 negative levels (432 actual hp lost) in one round with attack bonuses high enough to practically guarantee hitting on anything but a natural 1.

He can keep arcane striking with 5th level spells two more times, and then he can arcane strike with 4th level spells 5 more times (assuming 20 cha with level up bonuses). I'm not doing the math exactly, but it's a little over 350/round without the chill touch and drops to 333/round with 4th level spells and then 311/round with 3rd level spells. It would be 3431 damage and 10 negative levels over the course of 10 roundsand the sorceror still can keep up 250+ damage per round for 10 more minutes or so.

edit: last feat is improved familiar to get any outsider you want. Your familiar shares all the spells with you, doubling all the damage except for the arcane strikes. That's an additional 243 damage per round and 319 more damage in the first round. 5937 damage over 10 rounds. If you keep going longer and drop more 3rd, 2nd, and 1st level spell slots, you'll do lots more.
 
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Does everything about the character have to be from the SRD, or just the spells/powers? e.g. can you use non-SRD races, feats, classes, etc.?

And are you only counting direct spell/power damage, or are you also counting melee and ranged damage (possibly augmented by spells)? As others have demonstrated, if you include melee damage, then it will far outstrip spell damage when you deal it for 14,400 rounds (24 hours).

Even if you're only counting spell damage, allowing it to be spread over the entire day favors spells that deal damage over time, which often don't get to deal anywhere close to their full damage in actual combats.

I'll give it a shot, though, using pure SRD and counting spell damage only.

Sorcerer 10, spell slots 6/7/7/7/6/4

Relevant Feats: Extend Spell.

0th-level slots: Acid Splash, 1d3 = 2 damage.
1st-level slots: Chill Touch, 1d6 * 10 touches = 35 damage.
2nd-level slots: Flaming Sphere, 2d6 * 10 rounds = 70 damage.
3rd-level slots: Extended Flaming Sphere 2d6 * 20 rounds = 140 damage.
4th-level slots: oops... broke the contest

As a 4th-level spell, you could cast Wall of Fire, which has a duration of concentration + 1 round/level. So you could just create the wall on top of the target and concentrate on it for 24 hours. If the wall is created on top of a target and that target doesn't move, I'm not sure if it contiunes to take damage as if passing through the wall, or if it just takes the normal 2d4. Either way, the damage is huge when sustained for 24 hours.

If it takes damage as if passing through the wall, that's 2d6+10 * 14,400 = 244,800 damage.
 

The original question was asked because the poster wanted to know if the Psion was overpowerd compared to other classes when it came to damage dealing via spells.

Thats why the contest is for direct damage VIA SPELLS OR POWERS, not just via beating someone with a sword.

I would say you can use any WoTC source material you have access to, but I originally limited it to the SRD to make it possible to pick the "MOST DAMAGING" spells per level without having to go out in my car and dig up my books. Besides, thats work! I would have to revamp the Druid if he had access to the Spell Compendium, because I know there are spells in there that trump just the SRD.

DS
 

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