Hannibal Barca
First Post
It seems fair to restrict creator level of magic items to a single cap of 11th level, 13th level or whatever. Just capping scroll creator level, however, is probably unfair.
That was what I meant to state. A clearer statement would be then creator level is limited to 10th level.
If you re-roll every turn you risk (in addition to the many odd rule situations that may come up) that characters with high initiative are penalized because winning in the first round and loosing in the next gives everyone else a "free" round to attack you.
If you have a higher initiative modifier you always have an odds advantage of any given round or encounter of rolling a higher initiative. So I don't feel that anyone would be penalized. The player with the highest initiative modifier might come in last the first round, and so benefit from a round to round initiative sequence. However, your point about the odd rule situations has merit. If there is no viable means to address these odd rules situation, I will forced to continue a standard initiative determination sequence.
Whoa! Enter the Polymorphed Mages.
Good point, but sacrificing a level the permanency entails beacuse of the xp lost should not be considered inconsequential.
That's just bad tactics. Why do they attack the least dangerous opponent first?
You're right. This point has convinced me to keep it standard.
With 3rd ed point buy this maxes out almost every stat.
Is that the intent?
It is the total of all the stats without the 4th and 8th level bumps.
Thanks for the input.
