Note on time: When I say (for example) 6ish, I mean any time within the hour.
APRU 12, 151 N/A
Hour of the Wee Ones (6ish a.m.): The party leaves the village of Grover on their Rite of Passage. They decide to travel southeast with their first stop at Academy.
Hour of the Arn (7ish a.m.): As the party turns onto the South Road, they encounter 5 arns (HP: 25, 20, 18, 16, 15; AC 9; DX 8) that are feeding on a pair of deceased humanoids lying in the middle of the road. The bodies are recently deceased and are covered with chew marks. They are both missing their hands that have been lopped off with a dull blade. A band of arks slaughtered these two humanoids and stripped the bodies of any goods and their hands. Under the second body is a pair of blood covered ultraviolet goggles that the Arks missed looting.
The party kill two arns and drive the rest away. Malla recognizes the the two humanoids as Tor and Kal from the village of Grover. Feyna discovered a pair of ultraviolet goggles under Tor. She shares this discovery with the party. It takes Hern a half hour to figure out how they work. The party agrees that Feyna should have the goggles (with the sole exception of Karp who wanted them for himself). While Hern was attempting to figure out the goggles, the rest of the party gave Tor and Kal proper burials.
Hour of the Dabber (9ish a.m.): The party encounter the Lil ambush. Aurit demands the party come with him to see their chieftain, Spiv the Mighty. Gund, Rahn, and Karp are initially hostile to the Lil's demands, but Hern and Salvyn (who can speak Lil) convince them otherwise. Aurit asks fellow Lil, Ooolie, if the party can be trusted and she agrees. Aurit tells the party that all will be revealed in time. They all agree and set out for the Lil Bramble. The party is blindfolded for the last two miles of the trip.
They meet with the Lil Chieftain, Spiv the Mighty. He begs the party to save his children. He offers a fully-charged laser pistol, a needler with a full power pack & an extra clip, a medi-kit (can heal 220 172 points of damage), 12 stun grenades, and a map of the area of interest. The Lils show the party how to use all of their gifts.
Hour of the Hoop (1ish p.m.): The party is escorted from the Lil Bramble and continue with their trek to Pitz Burke.
Hour of the Hisser (5ish p.m.): The party arrive at Academy. Feyna does the talking and asks the Brotherhood for shelter for the night. The Brotherhood, who are generally on good terms with Clan Cambol, grant the party their request for shelter. While at Academy, the party's needs ate attended to by Brother Forge, a Pure Strain Human member of the Brotherhood of Thought.
APRU 13
Hour of the Wee Ones (6ish a.m.): The party thanks Brother Forge and the Brotherhood for their hospitality and continue onwards on their quest. They continue on the path that leads to Slippery Rock and beyond.
Hour of the Podog (2ish p.m.): The party encounters one gator (HP 28; AC 4; MS 13, DX 9) lurking in the waters of Rock Creek. The gator surprises the party as its tentacles flail towards them. Salvyn is hit and quickly paralyzed. The party fight and kill the gator. Hern learns that gators are immune to radiation eyes. It takes a full 25 minutes for Salvyn to shake off his paralyzation.
Hour of the Brutorz (4ish p.m.): The party moves off the trail and set up camp. Each member of the party take turns being on watch while the rest sleep. The party spend an early evening around a camp fire talking about their hopes and dreams. Karp makes light of Hern's affiliation towards plants and is exceptionally cruel towards Gund. Malla tells Karp to go fornicate with a parn. Rahn defuses the situation and the night passes without incident (internal or external).
APRU 14
Hour of the Wee Ones (6ish a.m.): The party pack up their belongings and continues onward. They travel for eight hours through the forest. The day started cool but quickly warmed up. The noises of the surrounding forest never cease. The chattering of terls can be heard in the distant tree canopy. Rahn is uneasy while they travel through the forest because she had a bad experience with a pack of terls when she was a child.
Hour of the Hisser (5ish p.m.): The party makes camp for the night. During the night, they can hear strange flute music off in the distance towards the territory of New Arndale. Hern wants to investigate the source of the music but Karp stops him. He reminds Hern that they already have a task before them and now isn't the time to go looking for additional trouble. Hern agrees and remains at camp. The strange music would invade their dreams that night (more so for Hern).
APRU 15
Hour of the Wee Ones (6ish a.m.): The party pack up their camp and continue their trek for another day.
Hour of the Podog (2ish p.m.): The party arrive at the outskirts of the ruins of Utler. They decide to make camp (off trail) and enter the deathlands in the morning.
More to come...
Cheers,
Tim