1st level Starting Adventures - Which is the Best?

Was just curious on the forum's thoughts on the best starting adventure (1st Level) for a D&D campaign.
What do you think has worked well?
What would you avoid?

Best Regards
Herremann the Wise
 

log in or register to remove this ad

I've only run two first level adventures andf both of them worked very well; the Sunless Citidel and the Whispering Woodwind. WW was the best of the two imo.
 

They meet in a tavern, form a party, and go off to kill evil. Classic, cheesy, always works.;) The evil in this case is a tribe of kobolds who are harassing the local milkmen. Go get 'em tiger!:D
 

Only been gaming for 2-3 years, but IMVHO the quality of game-play rests on the DM and PC's shoulders, not the module. For me, the game(or hobby if you like) is fun because the human interaction is placed above the storyline, and not the other way around.

So in conclusion, use whatever you want, as long as it interests everyone.
 

There is a number of good, solid starting adventure modules, but the four best of the bunch (that I've seen) are Sunless Citadel (published by Wizards of the Coast, written by Bruce R. Cordell), "Raiders at Galath's Roost" (published by Wizards of the Coast in Dungeon 87, written by Skip Williams), Of Sound Mind (published by Fiery Dragon Productions and Sword & Sorcery Studios, written by Kevin "Piratecat" Kulp), and "Life's Bazaar" (published by WotC in Dungeon 97, written by Christopher Perkins).
 

Of Sound Mind and NeMoran's vault have to be my two favorite beginning level adventures. If you're looking for a good way to bring unlikely Pcs together in a book, use NeMoran's vault.
~~Brandon
 


I back up all of NiTessine's suggestions, except for Life's Bazaar. While I like said module, I find it just... too big... for a level 1 game.
 

Of Sound Mind and Sunless Citadel rank at the top for me. Honorable mention to Whispering Woodwind for being a fantastic campaign starter despite being a one-shot adventure.
 

I'm suprised no one has mentioned The shattered Circle. This was a great adventure because in 2nd it actually allowed for the characters to gain levels. Plus it had the "meepo-esq" character Clinker, the drunk gnome.... come on, Clinker!... aah that guy is great :)

--Miles
 

Remove ads

Top