MoutonRustique
Explorer
Good day,
I'm looking for help regarding naming 2 conditions that I find highly enjoyable (to impose on my players ). They are fairly simple to implement in play but I find them very hard to word succinctly.
Since they will be part of monsters I create or modify in a builder, having a keyword for them would be a great boon to me.
1st condition : Creatures that are further than x squares have concealment.
Ideas - "dust in the eyes", dazzled, squinting, eye burn, myopic...
2nd condition : You treat all squares further than x squares as lightly obscured and all squares further than 2x squares as completely obscured.
Ideas - night-blighted, pecked-out, dimmed, dark-lighted, isolated...
As you can plainly see, I am very bad at naming things...
Thank you for any assistance.
I'm looking for help regarding naming 2 conditions that I find highly enjoyable (to impose on my players ). They are fairly simple to implement in play but I find them very hard to word succinctly.
Since they will be part of monsters I create or modify in a builder, having a keyword for them would be a great boon to me.
1st condition : Creatures that are further than x squares have concealment.
Ideas - "dust in the eyes", dazzled, squinting, eye burn, myopic...
2nd condition : You treat all squares further than x squares as lightly obscured and all squares further than 2x squares as completely obscured.
Ideas - night-blighted, pecked-out, dimmed, dark-lighted, isolated...
As you can plainly see, I am very bad at naming things...
Thank you for any assistance.