2006 WotC D&D Product Survivor - Round 14 (Final Five)

Which do you want voted off the "Best 2006 WotC D&D Product" list?

  • Complete Mage

    Votes: 46 25.6%
  • Fiendish Codex I: Hordes of the Abyss

    Votes: 23 12.8%
  • Fiendish Codex II: Tyrants of the Nine Hells

    Votes: 26 14.4%
  • Player's Handbook II

    Votes: 22 12.2%
  • Red Hand of Doom

    Votes: 63 35.0%

  • Poll closed .
Ron said:
it is the first good adventure released by WotC to D&D 3.X

First of 3.5, surely? Certainly the first good one for years. But "The Sunless Citadel", the first D&D module for 3.0, remains a very good adventure.
 

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delericho said:
First of 3.5, surely? Certainly the first good one for years. But "The Sunless Citadel", the first D&D module for 3.0, remains a very good adventure.
Humm....

No.

Sunless Citadel has Meepo as a redeeming feature, and a bit of kobold negotiation, but that's it. It is otherwise a dungeon crawl.

Red Hand of Doom is much more than a dungeon crawl. I'd say it is the best product of the year for WoTC. Not perfect, but very good.

Mark
 

It has gotten to the point where it is hard to make a choice, as all remaining are quite excellent. Despite that, this time I vote for Red Hand of Doom. Well designed, it is still an adventure module. That is the only reason I am voting for it, in fact, as it in all other respects is utterly deserving of being in the top five.
 

Nyeshet said:
It has gotten to the point where it is hard to make a choice, as all remaining are quite excellent. Despite that, this time I vote for Red Hand of Doom. Well designed, it is still an adventure module. That is the only reason I am voting for it, in fact, as it in all other respects is utterly deserving of being in the top five.

I agree. These are all pretty good books (even though I only own one) and hard to vote for. I went woth RHoD for the same reason.
 

I have to go with the Fiendish Codex books... how many creatures can there be??? If you took all the monster books and used less than half the monsters, you would have no room for the player races! Much better to keep things simple and have a few quality monsters instead of 15 million reptialian races.
 


Elrendyl said:
I have to go with the Fiendish Codex books... how many creatures can there be???

This, ladies and gentlemen, is why I am not comfortable trying to vote out books I don't own. :]

FCI & II are far from just "creature books".
 

delericho said:
First of 3.5, surely? Certainly the first good one for years. But "The Sunless Citadel", the first D&D module for 3.0, remains a very good adventure.

I read this one but, I am sorry, I found it pretty boring. The fact I read it about a year and a half after the release of D&D 3.0 probably took any sense of wonder that I guess impressed the early readers.

I didn't liked any of the adventure path modules and just found Return to the Temple of Elemental Evil one of the worst modules I ever played. I cannot comment on the City of Spiders, though.
 


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