D&D 5E 2022 WoTC Books?


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darjr

I crit!
Do they, though...?
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vecna00

Speculation Specialist Wizard
Do we have any solid reason to think such a demand is actually broad based? WotC may know whether or not such a demand exists, but I'm agnostic about which way that lies.in fact.
Not that I'm aware of. There's a whole lot of wishful thinking though, which isn't a bad thing, expectations just need to be kept in check. Getting too hyped can lead to disappointment.

Spelljammer this year is still a good bet. An Arcane's Guide to the Crystal Spheres, mayhaps? Regrettably, I am not totally familiar with any popular named Spelljammer NPCs...other than The Spelljammer itself, and I don't think it'll be telling us much!

The other setting is more up in the air, but I feel strongly that it'll still be one of those tier 1 settings that have yet to be printed: Dark Sun or Planescape. Though, with Spelljammer probably coming first, that opens up different possibilities. My hope is that we'll see a more fully fleshed out psionics system for Dark Sun, but I'm not sure we will. Planescape is still a very good bet for this year.

I wouldn't be surprised if our big adventure in September has that setting cameo they mentioned. I would absolutely love a remake of the Queen of the Demonweb Pits. I mean, we are getting that Lolth mini...

These three on top of Monsters of the Multiverse and Call of the Netherdeep makes 5 releases. I'm not sure how likely a sixth one is, but I also wouldn't be surprised if one slips into 2023.
 

Do they, though...?
Given that the did an April Fools prank on it, I would say they definitely do.

I'm reasonably certain that when they do Spelljammer (2022) it will focus on all the various campaign setting books as the "strange new worlds" you might travel to.

"Planescape" is basically Sigil - the setting, it's not really much about traveling at all.
 

How many titles with "crunch" without previous UA articles?

Dark Sun in 2023 is possible, but the primal-punk look can cause troubles because some artists working for comisions could complain if some designs may be plagiared.

My opinion is Planescape can arrive before as compilation of adventures than a new planar handbook. Spelljammer as player's handbook can arrive before, and we can bet for a (relatively ambigous) reboot like Ravenloft. This setting is the ultimate sandbox, where you can add a lot of new things without worring about a "jumping the shark" effect. It is the perfect space where WotC can introduce D&D version of other Hasbro's franchises, for example maximals and predacons disguised as D&D creatures. If Hasbro wants an intercompany crossover between D&D and a no-fantasy franchise, then Spelljammer is the right place, for example one of the crystal spheres is a undead post-apocalypse, the darkspace, but if chronomancers travelled to the past to kill the vampire who caused the cataclysm, and then the time paradox would be an effect like the famous Schöringer's cat within a box, yes and not simultanealy. Then the undead darkspace would be like a mirror demiplane next to the rewritten timeline. Or there is a secret planar gate in the darkspace to the demiplane of the dread (Ravenloft), allowing some dark-lords almost to escape, but they are teletransported into new dark domains within the Darkspace, with life (farms, hunt, forests and about that), a maybe a softer curse/punishment, but the siege of the undeads.

If Spelljammer returns, my suspects is the Astral Sea will replace the old "Wildspace".

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And Spelljammer can show places not too dangerous for low-level PC compared with most of the planes.

Using the bionoids (spelljammer creature) how to create a mash-up version of Power Rangers with any touchs of Inhumanoids, hakaiju(horror manga) and Guyver?
 

As far as Spelljammer, my guess is that we might get another adventure like Ghosts of Saltmarsh or Decent into Avernus that involves sailing around on the Astral Sea or something like that. I doubt it will be a straight conversion of Spelljammer, more like a 5e reimagining of the setting. I don't think 5e cares about crystal spheres or travelling from FR to Greyhawk or things like that. What they do like are exciting vistas to hold an adventure.
 

Maybe the Wildspace is temporarily closed for the interglobal trade (by Vodoni empire's fault, or a new inhuman war?) and then the Astral Sea is a safer option.

The UA showed too many PC races to be only a sourcebook of adventures. The Spelljammer book will have to be a title with a lot of crunch.

Eberron was the winner of a contest about new settings, but there were other two titles, keeping these in secret. Maybe one of these will be the new-brand setting.

Witchlight will be a setting, like Ravenloft.

I doubt WotC to publish a D&D sourcebook of a Magic: the Gathering world if this hasn't published in the same year.

I wonder about the revival of Councyl of Wyrms and these reusing the dragons as monster classes. This setting can launch a lot of creatures to be sold as toys for children. I imagine the "Io's blood islands" like a demiplane within the elemental limbo, allowing enough space for future "expansions".

If Mutant Year Zero can be adapted to a videogame, then Gamma World also can return. I guess Gearbox Software, the studio that created Borderlands, would be happy "playing" with this IP.
 

Parmandur

Book-Friend
Given that the did an April Fools prank on it, I would say they definitely do.

I'm reasonably certain that when they do Spelljammer (2022) it will focus on all the various campaign setting books as the "strange new worlds" you might travel to.

"Planescape" is basically Sigil - the setting, it's not really much about traveling at all.
What they've said 8n the past, when in a less jocular mood, was that they would make Spelljammer to focus on Wild Space as it's own distinct Setting.
 

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