EzekielRaiden
Follower of the Way
Is this sarcasm? Because I feel I have done a pretty thorough job of demonstrating just how little I think of most of 5e's design.Maybe you need to come to grips with the fact 5e just isnt that good.
Is this sarcasm? Because I feel I have done a pretty thorough job of demonstrating just how little I think of most of 5e's design.Maybe you need to come to grips with the fact 5e just isnt that good.
Is this sarcasm? Because I feel I have done a pretty thorough job of demonstrating just how little I think of most of 5e's design.
One campaign meant to be a long-runner, but the DM had to stop because of an extremely serious family matter that was much more important than continuing to run that game. One of the best DMs I've ever had, with a great group. That was back in 2014; the rest below happened after this.
Three single-adventure campaigns. One I had hoped might run longer, but the DM felt called to political activism at the time and thus felt he couldn't continue focusing on D&D stuff. The second was one I had personally pulled together from various people on forums I was a member of, but sadly that group didn't gel together and we split as soon as that first adventure ended, probably for the best. Third was a lighthearted parody run by @MichaelSomething for some folks here on ENWorld.
Three attempts that never fully took off. One was a PbP game that had some players ghost midway through, one was a Gardmore Abbey game that didn't end up working out a few weeks in, and one had the only 4e DM I've ever had that I did not actually get along with, so I chose to bow out.
When I say I really, truly tried to find a long-runner 4e game, I meant it. I've intentionally avoided spoilers for Zeitgeist, for example, even if it's over a decade old now, because there's always the chance that I might find a 4e group interested in it.
Ah, there it is. For all the criticism that people get for not liking 4e, and being accused of dumping on anything 4e related, here you are dumping on 5e and trying to tear it down because you don't like it. Maybe because it supplanted 4e, which is a game you, apparently, liked a lot? Are you now doing what those who liked 3.x and dumped on 4e did?Is this sarcasm? Because I feel I have done a pretty thorough job of demonstrating just how little I think of most of 5e's design.
Nobody told the 4e critics that it wasn't possible to not enjoy 4e.Ah, there it is. For all the criticism that people get for not liking 4e, and being accused of dumping on anything 4e related, here you are dumping on 5e and trying to tear it down because you don't like it. Maybe because it supplanted 4e, which is a game you, apparently, liked a lot? Are you now doing what those who liked 3.x and dumped on 4e did?
I honestly don't know, and would be genuinely interested in hearing what your motivation is to post (a lot of posts) in a thread about 5e when you don't even like the system.
This is not a defense of Lord Twig, but a commentary on this particular point.3. "Nobody who doesn't like something should be allowed to talk about it." Which...would be rather a spicy argument, if you are in fact making it. But that does seem to be the logical consequence of your position: folks who don't like something shouldn't participate in discussion about it. If you don't like something more than you dislike it, it's inappropriate for you to speak up.
Oh, I wouldn't know anything about what that is like. At all.Because defending what you like day after day is tiring.
Hey, I'm empathizing. I get it. I'm guilty of defending 5e and ruthlessly attacking OSR games. And I'm not calling you out. I'm suggesting everyone here could be doing more to make the community inclusive. But I don't think we will.Oh, I wouldn't know anything about what that is like. At all.
I'm sorry, it's just really hard to feel at all moved by this position, given how I've needed to do that for the past 16+ years. I've made this very point in the past, and have been told, in not so many words, "that's rough, buddy."
We don't act like D&D players. We act like 2014 players, 2024 players, Level Up players, Shadowdark players, 4e players, Pathfinder players, OSR players, etc etc. And we fight like we are going to convert everyone else to our preferred version and thus our team wins. If I can just show you how wrong your beliefs are, you'll see the wisdom and join my side. Thus, we fight for every inch of land in this evangelical war. And most of the time, the fights are exactly to highlight why MY interpretation is correct, and YOURS is inaccurate.
One campaign meant to be a long-runner, but the DM had to stop because of an extremely serious family matter that was much more important than continuing to run that game. One of the best DMs I've ever had, with a great group. That was back in 2014; the rest below happened after this.
Three single-adventure campaigns. One I had hoped might run longer, but the DM felt called to political activism at the time and thus felt he couldn't continue focusing on D&D stuff. The second was one I had personally pulled together from various people on forums I was a member of, but sadly that group didn't gel together and we split as soon as that first adventure ended, probably for the best. Third was a lighthearted parody run by @MichaelSomething for some folks here on ENWorld.
Three attempts that never fully took off. One was a PbP game that had some players ghost midway through, one was a Gardmore Abbey game that didn't end up working out a few weeks in, and one had the only 4e DM I've ever had that I did not actually get along with, so I chose to bow out.
When I say I really, truly tried to find a long-runner 4e game, I meant it. I've intentionally avoided spoilers for Zeitgeist, for example, even if it's over a decade old now, because there's always the chance that I might find a 4e group interested in it.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.