CapnZapp
Legend
I can't get agitated over them just accepting a fait accompli.I also don't like that Feats are mandatory now, but since every group I played with included them, it should not matter that much.
I can't get agitated over them just accepting a fait accompli.I also don't like that Feats are mandatory now, but since every group I played with included them, it should not matter that much.
its because the die remains twenty sidedThis is a tiny sidebar, but when we saw a +1 is a 5% increase is that because we think the range of any check is 1-20? But in reality the range on any check is from 0 to about 40. A +1 doesn't actually give you a 5% increase.
This would both surprise and not surprise me.
Since we all agree that the future of everything is the subscription model, where you lose access to your stuff when you stop paying monthly, it wouldn't surprise me.
But since WotC only recently put their foot in their mouth (re OGL) I would be surprised if the executive decision was to introduce this concept now
The idea that players are "owed" an optimal stat spread is alien to me.My take: It’s not game-breaking, it’s simply annoying. The game shouldn’t favor ANY combination of race-class or background-class via a mechanism that underlies the math of the entire game like stats.
Except of course Orcs are fictional creatures.That's not a palatable justification for anything. It's promoting a narrative that the economically disadvantaged are incapable of learning from their life experiences. That's literally one step removed from saying, "Orcs are nomads with no formal schooling, so orcs can't be as smart as sedentary people." Which, of course, is total BS.
I agree it doesn’t matter much. But I want it anyway.The idea that players are "owed" an optimal stat spread is alien to me.
That's one reason PF2 felt constricted to me. In that game, a 1 point difference is actually impactful. (The "crit when you roll 10 over" rule definitely plays a role here).
It gives you perspective. Anyone claiming you can't play a 5E character that's a single point short of what they could have had is objectively wrong. Just go play PF2 and see what a game where this is actually true looks like. Then compare the importance in 5E and you will agree it matters far less in this game.
Except now you're ignoring all those who complained about losing race bonuses?What gets me about it is that it's completely an unforced error. No one was clamoring for stat boosts to be attached to the backgrounds.
Just leave the Tasha's status quo, have the stat boosts as a purely game mechanical step unattached to any narrative, and no one would be complaining about anything.
Because it's my belief that keeping race and background as primarily aesthetic considerations, with a light touch of mechanical grounding, would be the most acceptable situation to the broadest swathe of the 5e player base.Except now you're ignoring all those who complained about losing race bonuses?
Why are you presenting your preferred outcome as the least controversial outcome?
Yeah, I get it. There are really two sides:I quite liked the idea you had to play an Elf (or whatever) to reach the very top echelons of Intelligence.
Allowing characters of every race to be equally good at everything means something got lost, in my opinion.
That's the way Dragonborn have been depicted in books since the change in art direction after the Forgotten Realms Magic set...so after BG3.