If I recall correctly, true strike allows you to make a weapon-based or unarmed attack using your spellcasting attack modifier instead.I haven't seen any of the changes yet, beyond the Playtest. What have we got?
That was in the playtest near the end. Sounds like it went in unchanged. I'm mixed on that one. I don't know how "true" that strike will be, for example. It's more like (as someone here said, I think it was @Maxperson) it's more like "Competent Strike".If I recall correctly, true strike allows you to make a weapon-based or unarmed attack using your spellcasting attack modifier instead.
That sounds good to me. Many of those spells were garbage because of the concentration.Divine Favor, for a minute, gives all your weapon attacks +1d4 dmg, no questions asked. Now, also, no concentration needed, only Ranger tears as you pass by them on your animal companion.
Yes, and Paladins lost concentration on this and their smites, great news!That sounds good to me. Many of those spells were garbage because of the concentration.
1 minute duration.Divine Favor, for a minute, gives all your weapon attacks +1d4 dmg, no questions asked. Now, also, no concentration needed, only Ranger tears as you pass by them on your animal companion.