The new ancient green dragon from the 2025 Monster Manual was previewed at Gen Con.
I'm thinking there will be more on green dragon lairs including lair actions on the next page. Otherwise they'd be removing both lair actions and regional effects. Also I have a hard time believing that just one extra legendary resistance is worth 9,000 xpNot exactly surprised: there are things I like and things I don't.
So this seems to confirm that Legendary Actions are gone, the may have also gotten rid of Lair Actions (can't be 100% sure from what we have here), which would be a shame, as this stat block has modifiers for when it is in its lair. I don't like the lack of separate bite and claw attacks nor the lack of damage in the rend attack. I do like that this is clearly a "green dragon" stat block and not just a dragon stat block with poison breath.
I also thought breath weapon damage and HP would go down, but they kept it the same and upped respectively.
Rend should do more damage, but the reactions are interesting and the spellcasting is appreciated.
It also got a significant Charisma bump
FYI, in a recent interview they claimed people didn't use lair actions because they were not in the stat block. That was the reason for the change, That makes me think lair actions are gone from the 2024 book (though not gone as I can still use my 2014 and Fizban's of course).I'm thinking there will be more on green dragon lairs including lair actions on the next page. Otherwise they'd be removing both lair actions and regional effects. Also I have a hard time believing that just one extra legendary resistance is worth 9,000 xp
Lair actions being gone would absolutely suck.FYI, in a recent interview they claimed people didn't use lair actions because they were not in the stat block. That was the reason for the change, That makes me think lair actions are gone from the 2024 book (though not gone as I can still use my 2014 and Fizban's of course).
Also, the dragon gets one extra use of Legendary Resistance and one extra Reaction in its lair. So it essentially gains 30 extra HP and deals an extra 27 damage (IIRC). So that is the reason for the XP bump
How do you get the 30 extra hit points from one legendary resistance?FYI, in a recent interview they claimed people didn't use lair actions because they were not in the stat block. That was the reason for the change, That makes me think lair actions are gone from the 2024 book (though not gone as I can still use my 2014 and Fizban's of course).
Also, the dragon gets one extra use of Legendary Resistance and one extra Reaction in its lair. So it essentially gains 30 extra HP and deals an extra 27 damage (IIRC). So that is the reason for the XP bump
That's how much each use of Legendary Resistance adds to the effective hit points for the purposes of calculating CR, for a creature of CR 11 or higher.How do you get the 30 extra hit points from one legendary resistance?
Nevermind. I found it. Thanks.That's how much each use of Legendary Resistance adds to the effective hit points for the purposes of calculating CR, for a creature of CR 11 or higher.
As others have pointed out - it is in the DMG. Since you missed this, here are a few other things people often miss:How do you get the 30 extra hit points from one legendary resistance?
Completely off-topic, so I will ask there, but why doesn't A5E take those into account?As others have pointed out - it is in the DMG. Since you missed this, here are a few other things people often miss:
- Magic resistance adds +2 to effective AC
- prof. in 3-4 saves adds +2 to effective AC
- prof. in 5-6 saves adds +4 to effective AC
Which interview? Would love to readFYI, in a recent interview they claimed people didn't use lair actions because they were not in the stat block. That was the reason for the change, That makes me think lair actions are gone from the 2024 book (though not gone as I can still use my 2014 and Fizban's of course).
Also, the dragon gets one extra use of Legendary Resistance and one extra Reaction in its lair. So it essentially gains 30 extra HP and deals an extra 27 damage (IIRC). So that is the reason for the XP bump