Charwoman Gene
Adventurer
[sblock=actions] Brash Strike Vs. Armor 1d20+19=21, 2d6+16=24 4 damage from hammer rhythm, Mark Armor, Grant CA to armor[/sblock]Dagran wildly swings at the Armor, but despite his efforts, the blows are misplaced, and the armor is barely dented.
Dagran 82 / 119 [7] AP, SW, +2 AC
Triggers: Blood Iron when Bloodied.[sblock=Powers]Brash Strike Attack: +19/2d6+16 vs.AC; (grant CA to target)
Crushing Surge Attack: +17/2d6+12; Invigorating (+4thp)
Unfailing Resources Free Action Effect: Take 10 damage. Save automatically against an effect that a save can end.
Bell Ringer Attack: +17/ 4 vs. Fortitude Hit: The target is dazed until the end of your next turn. Invigorating (+4thpcon)
Crushing Blow
Come and Get It
Inexorable Advance Attack: +17/2d6+16 vs. AC, two attacks; Hit: Invigorating (+4thpcon); Effect: You can shift 1 square before each attack.
Unbreakable Fighter Immediate Reaction Trigger: You are hit by an attack Effect: Reduce the damage from the attack by 9.
Into the Fray Minor Action, Effect: Move 3 squares, as long as you end adjacent to an enemy.
Cometfall Charge
Shift the Battlefield Close burst 1 Attack: +17/4d6+12 vs. AC; Hit: You slide the target 1 square.; Miss: Half damage.
Unstoppable Minor Action Effect: 2d6+4 thp.
Blood Iron Immediate Reaction Trigger: You become bloodied. Effect: Resist 5 to all damage until the end of the encounter.[/sblock]
Dagran 82 / 119 [7] AP, SW, +2 AC
Triggers: Blood Iron when Bloodied.[sblock=Powers]Brash Strike Attack: +19/2d6+16 vs.AC; (grant CA to target)
Crushing Surge Attack: +17/2d6+12; Invigorating (+4thp)
Unfailing Resources Free Action Effect: Take 10 damage. Save automatically against an effect that a save can end.
Bell Ringer Attack: +17/ 4 vs. Fortitude Hit: The target is dazed until the end of your next turn. Invigorating (+4thpcon)
Inexorable Advance Attack: +17/2d6+16 vs. AC, two attacks; Hit: Invigorating (+4thpcon); Effect: You can shift 1 square before each attack.
Unbreakable Fighter Immediate Reaction Trigger: You are hit by an attack Effect: Reduce the damage from the attack by 9.
Into the Fray Minor Action, Effect: Move 3 squares, as long as you end adjacent to an enemy.
Shift the Battlefield Close burst 1 Attack: +17/4d6+12 vs. AC; Hit: You slide the target 1 square.; Miss: Half damage.
Unstoppable Minor Action Effect: 2d6+4 thp.
Blood Iron Immediate Reaction Trigger: You become bloodied. Effect: Resist 5 to all damage until the end of the encounter.[/sblock]
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