24 - 4e style

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Round 1

Tally

1 success
0 failures

Heal is no longer a known primary skill

Intimidate is a known primary skill

A maximum of 2 success can be extracted from the tiefling (through initimidate or other means). Any roll made directly against the Tiefling can be assisted, no limits of participants.

The same person can't extract 1 success from the Tiefling through the same skill twice.

Leyra acted
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The tiefling groans in pain as he is revived by the healer. As he realizes he is captive and tied to a tree, he looks around him in defiance.
 
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Garrick waves the others around him in a huddle "Come on folks think about this. Those zombies were seriously powerful. As Control says we really need to find out what's going on - and soon. I think you've got the idea there Dagran so everyone, concentrate and think on what we we can do to figure this out."

[sblock=OOC]Encounter Power - Mob Mentality: Standard action, Close Burst 10: Self and each ally in burst: Everyone gains +2 bonus to Charisma based skill and ability checks till end of my next turn.[/sblock]
 

[sblock]You can still make a skillcheck, digger. These 'rounds' are much longer than a combat round which is why I mentioned that typically using a power didn't expand your turn.

2 success
0 failure

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As he is talking Garrick keeps a close eye on the tiefling. Perhaps his body language will tell more than he realises. The rogue is particularly vigilant when he mentions the zombies!

[sblock=OOC]Perception rolled 24: 15+9: Roll Lookup[/sblock]
 

[sblock=OOC]Its nearly 4am so I'm off to bed. I have a busy day tomorrow (today?) and am unlikely to have time to post for the next 20 hours or so. Although I may manage a brief few moments in 15 hours (7pm GMT) If you need me before then, feel free to ad lib.
Acrobatics +14 (T), Arcana +2 Athletics +4
Bluff +12 (T) Diplomacy +12(T) Dungeoneering +4
Endurance +3 Heal +4 History +2
Insight +4 Intimidate +12 (T) Nature +4
Perception +9 (T) Religion +2 Streetwise +7
Stealth +12 (T) Thievery +14 (T)
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"Listen, we've already got Torbak in another area and he's singing like a bird. Best be answering my friends here otherwise your brother the dwarf is going to get the drop on you." says Mirage to the prisoner, lying through his own tiefling teeth. He surreptitiously adds a little ghost sound coming from out of sight that sounds like people talking though nothing is loud enough to understand.

[sblock=ooc]bluff (1d20 15=29) going for one of the secret secondary skills for a success, hopefully it works in our favor.

EDIT: Fixed Torbak's relation to the tiefling.[/sblock]
 
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Erekose; Torbak ain't the Tiefling brother. Torbak is the brother to the dead dwarf. Otherwise, it is an acceptable use of bluff.

Mirage got a success. That's it for the tiefling.

4 success
0 failure

I'll make him squeal tomorrow. I'm tired right now.

Garrick; What you describe is a use of the insight skill.

Perception is a primary skill for the purpose of searching the premises. I'll recycle that check for searching the house since that's what you said you'd do before the skill challenge began. More details tomorrow.

Edit: the use of ghost sound by Mirage was clever. If you'd missed by 2, I would have let it succeed.
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-''All right, all right. It's too late anyway. I've been hired as a middleman by a guy named Janz. He's the one who provided the Zombies. I delivered them last week. Now I was back delivering a sealed enveloppe to Torback and the payment.'' said the harried tiefling.

When pressed, he gave as much details as he remembered on Janz, his appearance, the location where he met, the methods of contact etc.
 


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