Ridley's Cohort said:
I do not believe I have dissed personal preference stated as personal preference.
I have been a bit aggressive with what I perceive as personal preference dressed up in a double standard and illogical handwaving, stated a broad general truth.
well, the fact that a number of people have raised the same "personal preferences", even when they admit that, yes, 3e is good for this or that mechanical development, should be a clear signal that there "personal preferences" are not just a one time thing, but maybe they hint at different priorities that people have at a game table... or different mindsets... or different reasoning abilities (and i don't mean intelligent vs. stupid, but visual vs. mechanical, or what has you)...
Ridley's Cohort said:
I believe that there are legitimate reasons to prefer other games.
good! we agree on something, then.
Ridley's Cohort said:
But I do not believe the Curse of Integration is real -- that is a bit of an axe to grind for me.
and why is that? i made a number of posts that defend my claims. why, instead of aggressively trying to deny that i might have my point of view, you simply state yours and make a point for it?
Ridley's Cohort said:
And I have trouble respecting the implication that the Integration Police busted down someone's door one dark and stormy game night, put a gun to the DM's head, and forced that DM to make a poor decision.
oh dear, that's why i had to move to another nation, in fact... it was terrible! terrible, i tell you!
if you really think that that's what we have been talking so far, maybe you need to read our posts in a different light.
as someone said, there are a number of reasons why someone might have issues with not contraddicting openly stated rules in the game. none of which, as far as i read (or are aware), involve the evil forces of integration police!
Ridley's Cohort said:
I have come to understand that 3e is indeed on the rules heavy sides in a few areas for a some DMs who were successful with previous editions.
in some areas?!?! i feel like it's as rule heavy as GURPS, if not more! only, in GURPS i am *expected* to throw tons of rules out of my game because they don't suit my gaming style, and the whole system is designed with that in mind. in 3e, that does not happen as easily. at least, not for me.
now, with a design philosophy that was explicitedly aimed at creating a system that was easy to grasp (integration of all rules under one system), but difficult to master, that really is not a big surprise. personally, i just wish i had saved the 200+$ i spent on the core books, psionic manual and (ESPECIALLY) the epic level handbook, and bought something that:
1. was written to sparkle someone's imagination more than my old calculus I book.
2. was designed not just for what the majority does, but for me, too. after all, it was my money.
obviously, i am not that simple minded to think that wizards actually care for the fact that i am going to have a LOOOOOONG wait before i buy the 4e core books (at least to the second printing... so i get some errata in the text). they don't care for me. and, frankly, if i pick up a 4e book and i see that they still don't care for me, i will just move to other systems. or just buy them for the fluff when i can find the book new on ebay for 5 dollars or something (you know, for the fluff).
it will be even more difficult to find players, maybe... but at least, when i find some, i will have fun!
Ridley's Cohort said:
I also give kudos to Lanefan for admitting he is using a double-standard.
well, i, for one, don't.
my standard is: what game system makes me feel willing to run a game? what game system makes me laugh under my breath thinking that "yes, i can use this aspect of the game to challenge the party and have fun at the same time"? what game system allowes me to use the hundreds of books i have collected through my 16 years of gaming without having a headache, or having to wig pretty much everything all the time?
that is not 3e, sorry. at least not for me. and, shame on them, it's not GURPS either, or i would have switched to that the day after i finished reading my 3e PHB.
now, admittedly, it's a very subjective standard. and you know what? it's totally cool. i am not a game designer. i am a consumer. my money is really subjective, because it's mine, not the universe's.
while i can't pretend that the world revolves around me, i do want that if i spend a signinficant amount of my leasure money on a game, it HAS to be at least usable in a way i like, without forcing me to have fights with players who feel that i am being a DM ogre, or without forcing me to buy even more books designed to "fix" the game for me, or without forcing me to spend quite a bit of time to convert stuff/ house ruling my preferences into the game (which, by the way, might not be that easy all the time).
silly me, i know.
but enough talking about my standard. what's yours?
Ridley's Cohort said:
That he believes his double-standard is justified is a secondary issue. Most people recoil from that logical conclusion, as it might be construed as impugning their judgment, and start babbling about how integrating rules is such a horrible thing in some vague hope I will not notice they are babbling.
so, what are you saying? that i am allowed to have my standards until they clash with someone else's, and then i should yield to their superior sensibility?
or that i can't say: "i think integration made the job of the DM 5 times more burdersome" when one of the design goals in 4e is reducing the workload for the DM? or when the whole thread is about what we *personally* miss about AD&D?
you think integration is great. you have no problem with "some ares" being a bit more rule heavy. cool! great for you. next time you feel like DMing for me, don't esitate to drop me a line. and i am not joking, i might have the time of my life at your table, as far as i know.
but me, running even a short campaign with 3e?!?! no, thanks. seriously. not unless i run published adventures, have a computer to track the combat, and we stick to the core only.