Duncan Haldane
Explorer
Hi,
Just after some suggestions.
I'm running a group through Return to the Temple of Elemental Evil (RttToEE).
When we started we were in 3.0.
Now I'm running using the 3.5 rules.
One player (his character a goblin after re-incarnation) has complained that magic armour and weapons are not marked as to their size, since previously they could resize and now they can't.
I take his point, and I see why it seems unfair. So I'm just wondering about suggestions of how to handle this.
Firstly, I would think that if the item is in someone's equipment then their size determines the item's size. But that doesn't help with found items.
Should I roll randomly for the size of items? If so, what percentages should I use? 20% is small, for instance?
A suggestion made by my players was to have the wizard of the group create a spell to resize items. We looked at Polymorph any object, but that didn't really seem to do it, because it was too broad.
What would you do in your game?
Thanks,
Duncan
Just after some suggestions.
I'm running a group through Return to the Temple of Elemental Evil (RttToEE).
When we started we were in 3.0.
Now I'm running using the 3.5 rules.
One player (his character a goblin after re-incarnation) has complained that magic armour and weapons are not marked as to their size, since previously they could resize and now they can't.
I take his point, and I see why it seems unfair. So I'm just wondering about suggestions of how to handle this.
Firstly, I would think that if the item is in someone's equipment then their size determines the item's size. But that doesn't help with found items.
Should I roll randomly for the size of items? If so, what percentages should I use? 20% is small, for instance?
A suggestion made by my players was to have the wizard of the group create a spell to resize items. We looked at Polymorph any object, but that didn't really seem to do it, because it was too broad.
What would you do in your game?
Thanks,
Duncan