Olgar Shiverstone
Legend
Originally reported in another thread, this info from Dungeon 100 was just confirmed on Andy Colllins' boards:
The magic enhancements bonuses of magic ranged weapons and their ammunition no longer stacks. Instead, they overlap -- the highest bonus of the two applies.
So if you have a +1 bow and +2 arrows, you have +2 to hit and damage.
That should go a long way toward balancing damage output for archers vs. melee fighters, especially with the reduced power of Greater Magic Weapon (+1/four levels instead of +1/3).
The magic enhancements bonuses of magic ranged weapons and their ammunition no longer stacks. Instead, they overlap -- the highest bonus of the two applies.
So if you have a +1 bow and +2 arrows, you have +2 to hit and damage.
That should go a long way toward balancing damage output for archers vs. melee fighters, especially with the reduced power of Greater Magic Weapon (+1/four levels instead of +1/3).
You are correct--enhancement bonuses from projectile weapons and the projectiles they shoot overlap, but don't stack.
Andy Collins
Senior Designer
Wizards of the Coast Roleplaying R&D