[3.5] Champions of Bloodscale Clan

I'm certainly interested in the game (go kobolds :D), but these statements have me a little confused...

Maximum hit points at 1st level as normal plus another 9 hit points for 2nd and 3rd levels.
...
4. Your characters do not have a character class.
...
You get 1d8 hit points for each level.

According to your HRs, PCs don't have classes... So what would be the maximum HP for 1st level? 12, since that's the largest HD?

If I join, this would be my first PbP... So any pointers would be appreciated on that (like how are rolls going to be handled?)...

Character-wise, I'm thinking Dragon or Whiptail Kobold Warrior-Priest type...
 

log in or register to remove this ad

According to your HRs, PCs don't have classes... So what would be the maximum HP for 1st level? 12, since that's the largest HD?

PCs get 1d8 hit points per level, which means 8 hp at 1st level, and another 9total for 2nd and 3rd levels, for a base 17 hp. Add Con bonus per level as normal.

If I join, this would be my first PbP... So any pointers would be appreciated on that (like how are rolls going to be handled?)...

Main pointer: Post as often as possible. Players do their own dice rolls using Invisible Castle.
 



Check it out here.

Thanks very much!

And I believe I have finished a character.

Daragix [sblock]
Race: Dragon Kobold
Exp: 5,750

Str: 15
Dex: 12
Con: 13
Int: 8
Wis: 14
Cha: 10

HP: 20
Armor: Mithral Chain Shirt: 4
AC: 14 (+2 BaB dodge, +1 Dex, +1 shield)
Init: +1
Speed: 30 feet

BAB: +2
Attacks: Shortspear +5 melee (1d6+2), or Shortspear +4 ranged (1d6+2, 20 ft. range), or Diseased Spittle +3 ranged touch (Fort DC 11, incubation- 1d3 days, damage=1d3 Dex and 1d3 Con)

Good Saves- Fort and Will
Fort: +3+1 (base, Con)
Refl: +1+1 (base, Dex)
Will: +2+2 (base, Wis)

Feats:
Armor Training (Light)
Shield Training
Divine Acolyte 4

Languages: Draconic

Skills: 30 points
Concentration: +7 (6 ranks +1 Con)
Spellcraft: +5 (6 ranks -1 Int)
Tumble: +7 (6 ranks +1 Dex -0 armor)
Jump: +8 (6 ranks +2 Str -0 armor)
Heal: +8 (6 ranks +2 Wis)

Equipment:
Weapons: Masterwork Cold Iron Shortspear

Armor, Clothes: Mithral Chain Shirt, Masterwork Light Wooden Shield, Wooden Holy Symbol, Traveler’s Outfit

-----------------------------------
Container: Backpack

Contents: Bedroll, Trail rations (10 days),


Container: Belt pouch

Contents: Flint and steel, waterskin, wand of cure light wounds (CL 1, 50 charges)


-----------------------------------
Money
PP: 18
GP: 25
SP:
CP:
-----------------------------------
Load
Light: up to 66 lbs.
Medium: 67-133 lbs.
Heavy: 134-200 lbs.
Current: 43 lbs (give or take…)
===================================
Magic
Caster Level: Cleric 4
Spells per day: 5/4/3
Spells Typically Prepared:
Lvl 0 Spells: create water, detect magic, purify food and drink, cure minor wounds (2)
Lvl 1 Spells: cure light wounds (2), sanctuary (DC 13), entropic shield
Lvl 2 Spells: cure moderate wounds, bull’s strength, hold person (DC 14)
[/sblock]
 
Last edited:

Well, so far we've got three players with characters:

Dragonwriter aka Daragix
hellrazor111 aka Aurix
magic_gathering2001 aka Krixle

That's not the number I wanted, but it's better than none. So, what do we do now?

:D
 


I think I did everything right on my PC, but I'm far from perfect...

Other than making sure everything's in order, I don't think there's anything else to be done.

I'd be fine with going on with just us three. We have a mage, a scout and a healer/bruiser (though I'm really more of a stabber ;)), so I think we're good to go.
 

Sounds good to me. Do I still have three players? Let's get a quick roll call, and if things are good to go, I can have the game thread up and running by Wednesday evening.

:)
 


Remove ads

Top