Anyone hear about Greater Magic Fang? Is it still 1hr/level? (I'm going to be seriously ticked if it got slashed down like the buff spells.)
Stalker0 said:3) Nature Sense: While less vague, far less cool. It was nice before to say, oh is that an animal up there? Hey Jim, could you pass me the MM, I would like to use my nature sense to know... um... well practically everything about it
wolff96 said:That sentence makes it sound like they are removing Extraordinary abilities from animals again... which is just plain dumb.
Magus Coeruleus said:So, would anyone with access to Urban Arcana be willing to post the low-down on animal companions at 1st level? Unless you happen to have the scoop on 3.5e druid animal companions at 1st level, of course. I want to know if we can expect that a druid's animal companion will have empathic link, evasion, or any of those type abilities.
wolff96 said:The part that I don't like (from the Elemental Wildshape description) is: "In addition to the normal effects of wild shape, the druid gains all the elemental's extraordinary, supernatural, and spell-like abilities. "
That sentence makes it sound like they are removing Extraordinary abilities from animals again... which is just plain dumb.
Unless they have added some kind of new category for things like Rend, Constrict, Attach and the like, I have my first house rule for the revised edition.
nharwell said:Yes, but in Urban Arcana you don't get an Animal Companion until 2nd level. So presumably the chart effects would be moved down one level for Druids (and up 3 for Rangers).
Magus Coeruleus said:
Would you mind listing those chart effects for the first level at which you have the companion? The DM for the game I'm playing in is using pretty much all the 3.5 he can find out and is comfortable with even before it officially comes out. We are playing one more time this month, and while there's no guarantee that the Urban Arcana animal companion rules will be used straight up for the druid rules, if it at least seems reasonable, he might be willing to go with that for now. I'll still be a level 1 druid until 3.5 comes out, so knowing just that first line would be awesome.
You get your animal companion at 2nd level; it has "link" and "share spells." Link gives you a bonus to Handle Animal rolls with your companion.
At 3rd level (and every 3 levels thereafter), your companion gets +2 Hit Dice, +2 natural armor, and +1 Strength. It also gains some other abilites (Evasion, bonuses vs. enchantments, Multi-attack, and Improved Evasion).
It was too nice. It meant that druids had very little reason to take Knowledge (nature), which was downright strange, and perfect knowledge of anything is an awfully big signing bonus for taking the opening level (or levels) of a class.
5th level for a medium-sized druid (dire weasel and badger).
"The new form's Hit Dice can't exceed the character's druid level. For instance, a druid can't take the form of a dire bear (a Large creature that always has at least 12 HD) until 12th level, even though she can begin taking Large forms at 8th level."